Interactive e-learning environment to build security camera
In this project, the author will be focusing on creating an Interactive E-learning Environment for learners to learn how to build their own security cameras. Targeted audience can range from enthusiasts to experts and to students, giving them the ability to improve security in their settings a...
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Format: | Final Year Project |
Language: | English |
Published: |
Nanyang Technological University
2024
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Online Access: | https://hdl.handle.net/10356/176241 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | In this project, the author will be focusing on creating an Interactive E-learning
Environment for learners to learn how to build their own security cameras. Targeted
audience can range from enthusiasts to experts and to students, giving them the ability to
improve security in their settings and use it to monitor places that are inaccessible to
humans, and environments that are observed as dangerous with a platform that contain all
these relevant information.
Commercial security camera systems are often expensive hence this project also addresses
the need for a cost-effective solution.
There are two main components to this project, which are the hardware implementation as
well as the software environment.
The author will be using ESP32-CAM to develop the security camera. An E-learning
course and website are developed to allow learners to access anytime and track their
learning progress. Learners can gain knowledge about the different components and are
also able to follow the video instructions given in course to learn and build their own
affordable and customizable security camera. As for the website, there are step by step
word instructions for learners to read. It includes the introduction to all the components
that will be used to build the security camera as well as the alternative methods to build
the camera.
A quiz was also developed using Unity to enhance the learning experience and check the
understanding of each learner. At the end of this project, testing was also conducted to
make sure that the objective was achieve, instructions are clear, and learners have a good
learning experience. |
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