Design and development of a puzzle platformer game

This report describes my journey in creating a 2.5D single-player platform game with my team. Our game is special because it combines puzzles that players must solve to move forward and proceed to next levels. We chose a low poly as our art style for our graphics, which means the game has a simple b...

Full description

Saved in:
Bibliographic Details
Main Author: Xie, Shuohao
Other Authors: Wesley Tan Chee Wah
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/176522
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-176522
record_format dspace
spelling sg-ntu-dr.10356-1765222024-05-17T15:46:02Z Design and development of a puzzle platformer game Xie, Shuohao Wesley Tan Chee Wah Wonkeun Chang School of Electrical and Electronic Engineering wonkeun.chang@ntu.edu.sg, wesleytan@ntu.edu.sg Engineering Game design Unity Game development This report describes my journey in creating a 2.5D single-player platform game with my team. Our game is special because it combines puzzles that players must solve to move forward and proceed to next levels. We chose a low poly as our art style for our graphics, which means the game has a simple but attractive look. We built the game using the Unity 3D, which helped us make our ideas come to life. Our main reason for making this game was to give players an immersive gaming experience and reward players some of mental achievements by solving puzzles. We think games are a great way to learn problem-solving skills, and our game aims to do achieve that in a fun and engaging way. This report aims to provide insight into the creative and technical efforts required to bring our game from idea to reality, emphasizing the importance of design in crafting an engaging and thought-provoking game. Bachelor's degree 2024-05-17T04:37:14Z 2024-05-17T04:37:14Z 2024 Final Year Project (FYP) Xie, S. (2024). Design and development of a puzzle platformer game. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/176522 https://hdl.handle.net/10356/176522 en A2049-231 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering
Game design
Unity
Game development
spellingShingle Engineering
Game design
Unity
Game development
Xie, Shuohao
Design and development of a puzzle platformer game
description This report describes my journey in creating a 2.5D single-player platform game with my team. Our game is special because it combines puzzles that players must solve to move forward and proceed to next levels. We chose a low poly as our art style for our graphics, which means the game has a simple but attractive look. We built the game using the Unity 3D, which helped us make our ideas come to life. Our main reason for making this game was to give players an immersive gaming experience and reward players some of mental achievements by solving puzzles. We think games are a great way to learn problem-solving skills, and our game aims to do achieve that in a fun and engaging way. This report aims to provide insight into the creative and technical efforts required to bring our game from idea to reality, emphasizing the importance of design in crafting an engaging and thought-provoking game.
author2 Wesley Tan Chee Wah
author_facet Wesley Tan Chee Wah
Xie, Shuohao
format Final Year Project
author Xie, Shuohao
author_sort Xie, Shuohao
title Design and development of a puzzle platformer game
title_short Design and development of a puzzle platformer game
title_full Design and development of a puzzle platformer game
title_fullStr Design and development of a puzzle platformer game
title_full_unstemmed Design and development of a puzzle platformer game
title_sort design and development of a puzzle platformer game
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/176522
_version_ 1800916190971822080