Development augmented reality application on educational book

This project focuses on the development of an augmented reality (AR) application integrated with an educational book, aiming to enhance learning experiences about the Solar System. The concept of AR, pioneered in the 1960s, has evolved to overlay digital information onto the real world, enriching us...

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Main Author: Chia, Yit Leong
Other Authors: Gwee Bah Hwee
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/176718
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1767182024-05-24T15:50:44Z Development augmented reality application on educational book Chia, Yit Leong Gwee Bah Hwee School of Electrical and Electronic Engineering ebhgwee@ntu.edu.sg Computer and Information Science Engineering This project focuses on the development of an augmented reality (AR) application integrated with an educational book, aiming to enhance learning experiences about the Solar System. The concept of AR, pioneered in the 1960s, has evolved to overlay digital information onto the real world, enriching user engagement across various fields, including education. Studies indicate that AR-based learning significantly improves students' understanding and motivation by making abstract concepts tangible and interactive. With the AR market in education projected to reach significant growth, this application targets young learners to ignite their interest in AR technology and broaden their knowledge in subjects like science and geography. The AR application is designed to project 3D models and videos of the Solar System when the dedicated book's content is scanned, making learning both intuitive and exciting. The project emphasizes cost-effectiveness and accessibility, ensuring compatibility with widely available mobile devices. Utilizing technologies such as Unity, ARCore, and Firebase, the application supports interactions with a maximum of two image targets simultaneously to maintain performance and tracking accuracy. This innovative educational tool offers a promising, affordable alternative to expensive AR/VR headsets, aiming to foster a deeper understanding of the Solar System and making learning more engaging and accessible. Bachelor's degree 2024-05-20T01:26:17Z 2024-05-20T01:26:17Z 2024 Final Year Project (FYP) Chia, Y. L. (2024). Development augmented reality application on educational book. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/176718 https://hdl.handle.net/10356/176718 en A2036-222 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Computer and Information Science
Engineering
spellingShingle Computer and Information Science
Engineering
Chia, Yit Leong
Development augmented reality application on educational book
description This project focuses on the development of an augmented reality (AR) application integrated with an educational book, aiming to enhance learning experiences about the Solar System. The concept of AR, pioneered in the 1960s, has evolved to overlay digital information onto the real world, enriching user engagement across various fields, including education. Studies indicate that AR-based learning significantly improves students' understanding and motivation by making abstract concepts tangible and interactive. With the AR market in education projected to reach significant growth, this application targets young learners to ignite their interest in AR technology and broaden their knowledge in subjects like science and geography. The AR application is designed to project 3D models and videos of the Solar System when the dedicated book's content is scanned, making learning both intuitive and exciting. The project emphasizes cost-effectiveness and accessibility, ensuring compatibility with widely available mobile devices. Utilizing technologies such as Unity, ARCore, and Firebase, the application supports interactions with a maximum of two image targets simultaneously to maintain performance and tracking accuracy. This innovative educational tool offers a promising, affordable alternative to expensive AR/VR headsets, aiming to foster a deeper understanding of the Solar System and making learning more engaging and accessible.
author2 Gwee Bah Hwee
author_facet Gwee Bah Hwee
Chia, Yit Leong
format Final Year Project
author Chia, Yit Leong
author_sort Chia, Yit Leong
title Development augmented reality application on educational book
title_short Development augmented reality application on educational book
title_full Development augmented reality application on educational book
title_fullStr Development augmented reality application on educational book
title_full_unstemmed Development augmented reality application on educational book
title_sort development augmented reality application on educational book
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/176718
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