Design and development of a puzzle platformer game (C)
The process of game development is often changing and evolving as technology improves. While current resources and literature provide tutorials and guidelines for aspiring game developers to jumpstart their projects, there lack of resources that provide sufficient information on the area of 2.5D gam...
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Nanyang Technological University
2024
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sg-ntu-dr.10356-1768772024-05-24T15:43:43Z Design and development of a puzzle platformer game (C) Koh, Luana Shu Hua Wesley Tan Chee Wah Wonkeun Chang School of Electrical and Electronic Engineering wonkeun.chang@ntu.edu.sg, wesleytan@ntu.edu.sg Engineering Game development 3D modelling Unity Game design 2.5D platformer game The process of game development is often changing and evolving as technology improves. While current resources and literature provide tutorials and guidelines for aspiring game developers to jumpstart their projects, there lack of resources that provide sufficient information on the area of 2.5D game development. Hence, this project explores the process and challenges faced during development. This paper compares the different 3D modelling software available and documents the decision-making process of which tool to use for this project. This paper also documents the process of developing a 2.5D platformer game in the areas of aesthetics and game mechanics. Ultimately, this paper aims to contribute to the evolution of interactive entertainment by demystifying the unique challenges and opportunities presented by 2.5D platform games. Bachelor's degree 2024-05-21T07:08:17Z 2024-05-21T07:08:17Z 2024 Final Year Project (FYP) Koh, L. S. H. (2024). Design and development of a puzzle platformer game (C). Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/176877 https://hdl.handle.net/10356/176877 en A2052-231 application/pdf Nanyang Technological University |
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Engineering Game development 3D modelling Unity Game design 2.5D platformer game |
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Engineering Game development 3D modelling Unity Game design 2.5D platformer game Koh, Luana Shu Hua Design and development of a puzzle platformer game (C) |
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The process of game development is often changing and evolving as technology improves. While current resources and literature provide tutorials and guidelines for aspiring game developers to jumpstart their projects, there lack of resources that provide sufficient information on the area of 2.5D game development. Hence, this project explores the process and challenges faced during development. This paper compares the different 3D modelling software available and documents the decision-making process of which tool to use for this project. This paper also documents the process of developing a 2.5D platformer game in the areas of aesthetics and game mechanics. Ultimately, this paper aims to contribute to the evolution of interactive entertainment by demystifying the unique challenges and opportunities presented by 2.5D platform games. |
author2 |
Wesley Tan Chee Wah |
author_facet |
Wesley Tan Chee Wah Koh, Luana Shu Hua |
format |
Final Year Project |
author |
Koh, Luana Shu Hua |
author_sort |
Koh, Luana Shu Hua |
title |
Design and development of a puzzle platformer game (C) |
title_short |
Design and development of a puzzle platformer game (C) |
title_full |
Design and development of a puzzle platformer game (C) |
title_fullStr |
Design and development of a puzzle platformer game (C) |
title_full_unstemmed |
Design and development of a puzzle platformer game (C) |
title_sort |
design and development of a puzzle platformer game (c) |
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Nanyang Technological University |
publishDate |
2024 |
url |
https://hdl.handle.net/10356/176877 |
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1800916212034568192 |