Design and development of a puzzle platformer game (C)

The process of game development is often changing and evolving as technology improves. While current resources and literature provide tutorials and guidelines for aspiring game developers to jumpstart their projects, there lack of resources that provide sufficient information on the area of 2.5D gam...

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Main Author: Koh, Luana Shu Hua
Other Authors: Wesley Tan Chee Wah
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/176877
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1768772024-05-24T15:43:43Z Design and development of a puzzle platformer game (C) Koh, Luana Shu Hua Wesley Tan Chee Wah Wonkeun Chang School of Electrical and Electronic Engineering wonkeun.chang@ntu.edu.sg, wesleytan@ntu.edu.sg Engineering Game development 3D modelling Unity Game design 2.5D platformer game The process of game development is often changing and evolving as technology improves. While current resources and literature provide tutorials and guidelines for aspiring game developers to jumpstart their projects, there lack of resources that provide sufficient information on the area of 2.5D game development. Hence, this project explores the process and challenges faced during development. This paper compares the different 3D modelling software available and documents the decision-making process of which tool to use for this project. This paper also documents the process of developing a 2.5D platformer game in the areas of aesthetics and game mechanics. Ultimately, this paper aims to contribute to the evolution of interactive entertainment by demystifying the unique challenges and opportunities presented by 2.5D platform games. Bachelor's degree 2024-05-21T07:08:17Z 2024-05-21T07:08:17Z 2024 Final Year Project (FYP) Koh, L. S. H. (2024). Design and development of a puzzle platformer game (C). Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/176877 https://hdl.handle.net/10356/176877 en A2052-231 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering
Game development
3D modelling
Unity
Game design
2.5D platformer game
spellingShingle Engineering
Game development
3D modelling
Unity
Game design
2.5D platformer game
Koh, Luana Shu Hua
Design and development of a puzzle platformer game (C)
description The process of game development is often changing and evolving as technology improves. While current resources and literature provide tutorials and guidelines for aspiring game developers to jumpstart their projects, there lack of resources that provide sufficient information on the area of 2.5D game development. Hence, this project explores the process and challenges faced during development. This paper compares the different 3D modelling software available and documents the decision-making process of which tool to use for this project. This paper also documents the process of developing a 2.5D platformer game in the areas of aesthetics and game mechanics. Ultimately, this paper aims to contribute to the evolution of interactive entertainment by demystifying the unique challenges and opportunities presented by 2.5D platform games.
author2 Wesley Tan Chee Wah
author_facet Wesley Tan Chee Wah
Koh, Luana Shu Hua
format Final Year Project
author Koh, Luana Shu Hua
author_sort Koh, Luana Shu Hua
title Design and development of a puzzle platformer game (C)
title_short Design and development of a puzzle platformer game (C)
title_full Design and development of a puzzle platformer game (C)
title_fullStr Design and development of a puzzle platformer game (C)
title_full_unstemmed Design and development of a puzzle platformer game (C)
title_sort design and development of a puzzle platformer game (c)
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/176877
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