Design and build a software or product for Microsoft Imagine Cup 2024 (C)

In the project “Mind Garden”, we explore the innovative integration of gaming and artificial intelligence (AI) in assessing mental health, particularly focusing on depression detection among teenagers. This final year project employs classic machine learning and deep learning models to analyse st...

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Main Author: Han, Zhize
Other Authors: Wesley Tan Chee Wah
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/177289
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1772892024-05-31T15:44:12Z Design and build a software or product for Microsoft Imagine Cup 2024 (C) Han, Zhize Wesley Tan Chee Wah School of Electrical and Electronic Engineering wesleytan@ntu.edu.sg Engineering In the project “Mind Garden”, we explore the innovative integration of gaming and artificial intelligence (AI) in assessing mental health, particularly focusing on depression detection among teenagers. This final year project employs classic machine learning and deep learning models to analyse static and dynamic eye behaviours as indicators of depression states. Utilizing ResNet18 with additional sequential layers alongside Random Forest with Synthetic Minority Over-sampling Technique (SMOTE), we achieve significant accuracy in depression detection, demonstrating the feasibility of non-invasive mental health evaluations. Unlike conventional assessment tools and mental health interviews, "Mind Garden" invites users into a game-based environment designed to provoke reflection and participation. Through a series of carefully crafted mini-games embedded within a peaceful, visually appealing setting, the project encourages players to dive into their own mental and emotional landscapes. This approach not only engages users in a meaningful exploration of their mental health but also gathers valuable behavioural data. The structured integration of these games with backend AI algorithms facilitates a seamless blend of entertainment and psychological evaluation. Bachelor's degree 2024-05-27T07:11:08Z 2024-05-27T07:11:08Z 2024 Final Year Project (FYP) Han, Z. (2024). Design and build a software or product for Microsoft Imagine Cup 2024 (C). Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/177289 https://hdl.handle.net/10356/177289 en A3179-231 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering
spellingShingle Engineering
Han, Zhize
Design and build a software or product for Microsoft Imagine Cup 2024 (C)
description In the project “Mind Garden”, we explore the innovative integration of gaming and artificial intelligence (AI) in assessing mental health, particularly focusing on depression detection among teenagers. This final year project employs classic machine learning and deep learning models to analyse static and dynamic eye behaviours as indicators of depression states. Utilizing ResNet18 with additional sequential layers alongside Random Forest with Synthetic Minority Over-sampling Technique (SMOTE), we achieve significant accuracy in depression detection, demonstrating the feasibility of non-invasive mental health evaluations. Unlike conventional assessment tools and mental health interviews, "Mind Garden" invites users into a game-based environment designed to provoke reflection and participation. Through a series of carefully crafted mini-games embedded within a peaceful, visually appealing setting, the project encourages players to dive into their own mental and emotional landscapes. This approach not only engages users in a meaningful exploration of their mental health but also gathers valuable behavioural data. The structured integration of these games with backend AI algorithms facilitates a seamless blend of entertainment and psychological evaluation.
author2 Wesley Tan Chee Wah
author_facet Wesley Tan Chee Wah
Han, Zhize
format Final Year Project
author Han, Zhize
author_sort Han, Zhize
title Design and build a software or product for Microsoft Imagine Cup 2024 (C)
title_short Design and build a software or product for Microsoft Imagine Cup 2024 (C)
title_full Design and build a software or product for Microsoft Imagine Cup 2024 (C)
title_fullStr Design and build a software or product for Microsoft Imagine Cup 2024 (C)
title_full_unstemmed Design and build a software or product for Microsoft Imagine Cup 2024 (C)
title_sort design and build a software or product for microsoft imagine cup 2024 (c)
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/177289
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