Psychological state monitoring via web gaming
Adolescent mental health is a critical concern globally, with significant implications to their well-being and development. Despite increased awareness and efforts from parents and educators, many adolescents still struggle with mental health issues due to limitations in current diagnostic and treat...
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Nanyang Technological University
2024
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sg-ntu-dr.10356-1773272024-05-31T15:44:20Z Psychological state monitoring via web gaming Zhang, Wei Wesley Tan Chee Wah School of Electrical and Electronic Engineering wesleytan@ntu.edu.sg Computer and Information Science AI Unity Adolescent mental health is a critical concern globally, with significant implications to their well-being and development. Despite increased awareness and efforts from parents and educators, many adolescents still struggle with mental health issues due to limitations in current diagnostic and treatment methods. This project aims to address this gap by developing an objective assessment tool using artificial intelligence (AI) technology to identify and assess adolescents' mental health status. The tool collects various behavioral data, including facial expressions, eye movements, and speech, through a web-based game interface. Leveraging AI models trained on these indicators, the tool provides dynamic assessment and tailored support for monitoring mental health conditions. This paper starts with a brief introduction about the background, motivation, objectives and scope of this application. For the AI model part, this paper mainly explains the facial expressions recognition model, the pipeline of implementing face expressions analysis, the comparison and analysis of different models. Moreover, the paper introduces the game design and development. Finally, it concludes with suggestions for future work. Bachelor's degree 2024-05-28T01:05:29Z 2024-05-28T01:05:29Z 2024 Final Year Project (FYP) Zhang, W. (2024). Psychological state monitoring via web gaming. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/177327 https://hdl.handle.net/10356/177327 en B3279-231 application/pdf Nanyang Technological University |
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Computer and Information Science AI Unity Zhang, Wei Psychological state monitoring via web gaming |
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Adolescent mental health is a critical concern globally, with significant implications to their well-being and development. Despite increased awareness and efforts from parents and educators, many adolescents still struggle with mental health issues due to limitations in current diagnostic and treatment methods. This project aims to address this gap by developing an objective assessment tool using artificial intelligence (AI) technology to identify and assess adolescents' mental health status. The tool collects various behavioral data, including facial expressions, eye movements, and speech, through a web-based game interface. Leveraging AI models trained on these indicators, the tool provides dynamic assessment and tailored support for monitoring mental health conditions.
This paper starts with a brief introduction about the background, motivation, objectives and scope of this application. For the AI model part, this paper mainly explains the facial expressions recognition model, the pipeline of implementing face expressions analysis, the comparison and analysis of different models. Moreover, the paper introduces the game design and development. Finally, it concludes with suggestions for future work. |
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Wesley Tan Chee Wah |
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Wesley Tan Chee Wah Zhang, Wei |
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Final Year Project |
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Zhang, Wei |
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Zhang, Wei |
title |
Psychological state monitoring via web gaming |
title_short |
Psychological state monitoring via web gaming |
title_full |
Psychological state monitoring via web gaming |
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Psychological state monitoring via web gaming |
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Psychological state monitoring via web gaming |
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psychological state monitoring via web gaming |
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Nanyang Technological University |
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2024 |
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https://hdl.handle.net/10356/177327 |
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