Game-theoretic multi-agent motion planning in a mixed environment

The motion planning problem for multi-agent systems becomes particularly challenging when humans or human-controlled robots are present in a mixed environment. To address this challenge, this paper presents an interaction-aware motion planning approach based on game theory in a receding-horizon mann...

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Main Authors: Zhang, Xiaoxue, Xie, Lihua
Other Authors: School of Electrical and Electronic Engineering
Format: Article
Language:English
Published: 2024
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Online Access:https://hdl.handle.net/10356/178258
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1782582024-06-10T01:51:53Z Game-theoretic multi-agent motion planning in a mixed environment Zhang, Xiaoxue Xie, Lihua School of Electrical and Electronic Engineering Engineering Motion planning Differential potential game The motion planning problem for multi-agent systems becomes particularly challenging when humans or human-controlled robots are present in a mixed environment. To address this challenge, this paper presents an interaction-aware motion planning approach based on game theory in a receding-horizon manner. Leveraging the framework provided by dynamic potential games for handling the interactions among agents, this approach formulates the multi-agent motion planning problem as a differential potential game, highlighting the effectiveness of constrained potential games in facilitating interactive motion planning among agents. Furthermore, online learning techniques are incorporated to dynamically learn the unknown preferences and models of humans or human-controlled robots through the analysis of observed data. To evaluate the effectiveness of the proposed approach, numerical simulations are conducted, demonstrating its capability to generate interactive trajectories for all agents, including humans and human-controlled agents, operating within the mixed environment. The simulation results illustrate the effectiveness of the proposed approach in handling the complexities of multi-agent motion planning in real-world scenarios. Agency for Science, Technology and Research (A*STAR) This work was supported by the ASTAR under its “RIE2025 IAF-PP Advanced ROS2-native Platform Technologies for Cross sectorial Robotics Adoption (M21K1a0104)” programme. 2024-06-10T01:51:52Z 2024-06-10T01:51:52Z 2024 Journal Article Zhang, X. & Xie, L. (2024). Game-theoretic multi-agent motion planning in a mixed environment. Control Theory and Technology. https://dx.doi.org/10.1007/s11768-024-00207-9 2198-0942 https://hdl.handle.net/10356/178258 10.1007/s11768-024-00207-9 2-s2.0-85187923802 en M21K1a0104 Control Theory and Technology © 2024 The Author(s), under exclusive licence to South China University of Technology and Academy of Mathematics and Systems Science, Chinese Academy of Sciences. All rights reserved.
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering
Motion planning
Differential potential game
spellingShingle Engineering
Motion planning
Differential potential game
Zhang, Xiaoxue
Xie, Lihua
Game-theoretic multi-agent motion planning in a mixed environment
description The motion planning problem for multi-agent systems becomes particularly challenging when humans or human-controlled robots are present in a mixed environment. To address this challenge, this paper presents an interaction-aware motion planning approach based on game theory in a receding-horizon manner. Leveraging the framework provided by dynamic potential games for handling the interactions among agents, this approach formulates the multi-agent motion planning problem as a differential potential game, highlighting the effectiveness of constrained potential games in facilitating interactive motion planning among agents. Furthermore, online learning techniques are incorporated to dynamically learn the unknown preferences and models of humans or human-controlled robots through the analysis of observed data. To evaluate the effectiveness of the proposed approach, numerical simulations are conducted, demonstrating its capability to generate interactive trajectories for all agents, including humans and human-controlled agents, operating within the mixed environment. The simulation results illustrate the effectiveness of the proposed approach in handling the complexities of multi-agent motion planning in real-world scenarios.
author2 School of Electrical and Electronic Engineering
author_facet School of Electrical and Electronic Engineering
Zhang, Xiaoxue
Xie, Lihua
format Article
author Zhang, Xiaoxue
Xie, Lihua
author_sort Zhang, Xiaoxue
title Game-theoretic multi-agent motion planning in a mixed environment
title_short Game-theoretic multi-agent motion planning in a mixed environment
title_full Game-theoretic multi-agent motion planning in a mixed environment
title_fullStr Game-theoretic multi-agent motion planning in a mixed environment
title_full_unstemmed Game-theoretic multi-agent motion planning in a mixed environment
title_sort game-theoretic multi-agent motion planning in a mixed environment
publishDate 2024
url https://hdl.handle.net/10356/178258
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