Active noise reduction : (over-the-ear) headset and (in-the-ear) earphone
Noise is an annoying problem in most environments and in some cases, it poses a hearing health hazard when the noise exposed to a person exceeds a given duration and intensity, or the noise dosage. In many cases, earmuffs headsets are used for hearing protection. The noise protection offered by...
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DRNTU::Engineering Zhou, Jia. Active noise reduction : (over-the-ear) headset and (in-the-ear) earphone |
description |
Noise is an annoying problem in most environments and in some cases, it poses a
hearing health hazard when the noise exposed to a person exceeds a given duration and
intensity, or the noise dosage. In many cases, earmuffs headsets are used for hearing
protection.
The noise protection offered by earmuffs is typically based on having a physical
barrier to attenuate/block the noise from the external environment to the ear canal of
the user, which is called passive noise reduction. Passive noise reduction is very
effective to attenuate noise at high frequency, but less effective at low frequencies.
In view of the limited passive attenuation, many current state-of-the-art earmuffs and
other hearing protectors employ both passive and active noise reduction approaches.
At this juncture, ANR is applicable only to low frequencies (<1 kHz) because it is very
difficult to obtain a 180¡ã phase reversed waveforms at high frequencies. It becomes
immediately apparent that a combination of active and passive attenuations would be
very effective and advantageous.
The highest cost components in ANR headsets are the transducers, the microphone
and loudspeaker, which are required to be well matched both in phase and magnitude
frequency responses. Interestingly, the basic algorithm/design approach of and ANR
headset is negative feedback design which requires well matched transducers,
resulting high cost.
To reduce the need for well matched transducers, thereby reducing the cost of these
transducers, we have investigated the possibility of combining feedforward and
feedback ANR designs for earmuff/headset (based on poorly matched microphones
and loudspeaker). The investigation shows it is possible to obtain high active noise
cancellation wherein the active noise cancellation equals or exceeds that of
commercial negative feedback designs based on well matched microphone and
loudspeaker.
Final Year Project Abstract
vi
Pertaining to the objective, we have constructed and measured a
feedforward-cum-feedback ANR earmuff/headset based on poorly matched (hence
low cost) microphones and loudspeaker. The designed headset shows a comparable
ANR result compared to feedback-only commercial designs based on well-matched
(hence high cost) microphones and loudspeaker, thereby verifying the proposed
design.
Some users of ANR headsets complain that the headsets are heavy and uncomfortable
when used over long durations. In light of these complaints, some manufacturers have
now introduced earplug-type ANRs where the miniature loudspeaker and microphone
are embodied in a ear plug housing (compared to these in a headphone/earmuff). Our
investigation has shown that these earplug ANRs are effectively based on feedforward
designs and as in the ear muff-type ANRs, there is a need for well matched transducers
¨C hence their associated high cost. Further, our literature shows that there is no
established feedforward ANR design methodologies ¨C the literature for negative
feedback ANR show that negative feedback designs is a well mature art.
In view of the no established feedforward ANR design methodologies, a generalized
feedforward ANR design methodology is proposed. The proposed design
methodology provides the ANR designers a systematic (rather than trial-and-error)
way to design the feedforward ANR.
A feedforward ANR design for a earplug-type ANR (based on poorly matched
microphone and loudspeaker) is investigated and propose. The investigation shows
that it is possible to obtain a cancellation equals or exceeds that of a commercial
feedforward design based on well matched microphone and loudspeaker.
A feedforward earplug ANR is constructed and measured. The designed earplug ANR
shows comparable noise cancellation to a commercial (with well matched microphone
and loudspeaker) design, thereby verifying the proposed design.
Final Year Project Abstract
vii
In conclusion, this FYP has proposed the design of earmuff and earplug ANRs with
reduced transducer matching requirements, thereby reducing the cost of
manufacturing these ANRs, and also proposed a generalized feedforward design
methodology for ANRs. |
author2 |
Chang Joseph Sylvester |
author_facet |
Chang Joseph Sylvester Zhou, Jia. |
format |
Final Year Project |
author |
Zhou, Jia. |
author_sort |
Zhou, Jia. |
title |
Active noise reduction : (over-the-ear) headset and (in-the-ear) earphone |
title_short |
Active noise reduction : (over-the-ear) headset and (in-the-ear) earphone |
title_full |
Active noise reduction : (over-the-ear) headset and (in-the-ear) earphone |
title_fullStr |
Active noise reduction : (over-the-ear) headset and (in-the-ear) earphone |
title_full_unstemmed |
Active noise reduction : (over-the-ear) headset and (in-the-ear) earphone |
title_sort |
active noise reduction : (over-the-ear) headset and (in-the-ear) earphone |
publishDate |
2009 |
url |
http://hdl.handle.net/10356/17927 |
_version_ |
1772827887279276032 |
spelling |
sg-ntu-dr.10356-179272023-07-07T19:18:05Z Active noise reduction : (over-the-ear) headset and (in-the-ear) earphone Zhou, Jia. Chang Joseph Sylvester School of Electrical and Electronic Engineering Centre for Signal Processing DRNTU::Engineering Noise is an annoying problem in most environments and in some cases, it poses a hearing health hazard when the noise exposed to a person exceeds a given duration and intensity, or the noise dosage. In many cases, earmuffs headsets are used for hearing protection. The noise protection offered by earmuffs is typically based on having a physical barrier to attenuate/block the noise from the external environment to the ear canal of the user, which is called passive noise reduction. Passive noise reduction is very effective to attenuate noise at high frequency, but less effective at low frequencies. In view of the limited passive attenuation, many current state-of-the-art earmuffs and other hearing protectors employ both passive and active noise reduction approaches. At this juncture, ANR is applicable only to low frequencies (<1 kHz) because it is very difficult to obtain a 180¡ã phase reversed waveforms at high frequencies. It becomes immediately apparent that a combination of active and passive attenuations would be very effective and advantageous. The highest cost components in ANR headsets are the transducers, the microphone and loudspeaker, which are required to be well matched both in phase and magnitude frequency responses. Interestingly, the basic algorithm/design approach of and ANR headset is negative feedback design which requires well matched transducers, resulting high cost. To reduce the need for well matched transducers, thereby reducing the cost of these transducers, we have investigated the possibility of combining feedforward and feedback ANR designs for earmuff/headset (based on poorly matched microphones and loudspeaker). The investigation shows it is possible to obtain high active noise cancellation wherein the active noise cancellation equals or exceeds that of commercial negative feedback designs based on well matched microphone and loudspeaker. Final Year Project Abstract vi Pertaining to the objective, we have constructed and measured a feedforward-cum-feedback ANR earmuff/headset based on poorly matched (hence low cost) microphones and loudspeaker. The designed headset shows a comparable ANR result compared to feedback-only commercial designs based on well-matched (hence high cost) microphones and loudspeaker, thereby verifying the proposed design. Some users of ANR headsets complain that the headsets are heavy and uncomfortable when used over long durations. In light of these complaints, some manufacturers have now introduced earplug-type ANRs where the miniature loudspeaker and microphone are embodied in a ear plug housing (compared to these in a headphone/earmuff). Our investigation has shown that these earplug ANRs are effectively based on feedforward designs and as in the ear muff-type ANRs, there is a need for well matched transducers ¨C hence their associated high cost. Further, our literature shows that there is no established feedforward ANR design methodologies ¨C the literature for negative feedback ANR show that negative feedback designs is a well mature art. In view of the no established feedforward ANR design methodologies, a generalized feedforward ANR design methodology is proposed. The proposed design methodology provides the ANR designers a systematic (rather than trial-and-error) way to design the feedforward ANR. A feedforward ANR design for a earplug-type ANR (based on poorly matched microphone and loudspeaker) is investigated and propose. The investigation shows that it is possible to obtain a cancellation equals or exceeds that of a commercial feedforward design based on well matched microphone and loudspeaker. A feedforward earplug ANR is constructed and measured. The designed earplug ANR shows comparable noise cancellation to a commercial (with well matched microphone and loudspeaker) design, thereby verifying the proposed design. Final Year Project Abstract vii In conclusion, this FYP has proposed the design of earmuff and earplug ANRs with reduced transducer matching requirements, thereby reducing the cost of manufacturing these ANRs, and also proposed a generalized feedforward design methodology for ANRs. Bachelor of Engineering 2009-06-18T01:53:42Z 2009-06-18T01:53:42Z 2009 2009 Final Year Project (FYP) http://hdl.handle.net/10356/17927 en Nanyang Technological University 71 p. application/pdf |