Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge

Drawing upon self-determination theory, this study investigates whether the effects of competition interact with individuals’ prior knowledge to influence the motivations for and antecedents to their pro-environmental behaviour. Using a virtual reality serious game about plastic waste, we conducted...

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Main Authors: Ho, Shirley S., Xiong, Sherry R., Li, Benjamin Junting, Tan, Wenqi, Ou, Mengxue, Lisak, Grzegorz
Other Authors: Wee Kim Wee School of Communication and Information
Format: Article
Language:English
Published: 2025
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Online Access:https://hdl.handle.net/10356/182446
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1824462025-02-09T15:33:48Z Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge Ho, Shirley S. Xiong, Sherry R. Li, Benjamin Junting Tan, Wenqi Ou, Mengxue Lisak, Grzegorz Wee Kim Wee School of Communication and Information School of Civil and Environmental Engineering Nanyang Environment and Water Research Institute Residues and Resource Reclamation Centre Social Sciences Pro-environmental behaviour Self-determination theory Drawing upon self-determination theory, this study investigates whether the effects of competition interact with individuals’ prior knowledge to influence the motivations for and antecedents to their pro-environmental behaviour. Using a virtual reality serious game about plastic waste, we conducted a 2 (Game environment: Competition vs. Non-competition) × 3 (Prior knowledge about plastic waste: Low vs. Medium vs. High) between-subjects experiment with 61 participants (Mage = 23.31, SDage = 2.77). Results indicated that competition had differential impacts depending on individuals’ prior knowledge. Competition had negative effects on motivation and antecedents to pro-environmental behaviour for players with low levels of prior knowledge and positive effects for players with medium levels of prior knowledge. As the first study to investigate prior knowledge as a moderator for the effects of competition in a virtual reality serious game, our research contributes to the literature by clarifying the conditions under which competition could promote pro-environmental behaviour and offers suggestions on customised use of competition for communication practitioners. Ministry of Education (MOE) Nanyang Technological University Published version This research was supported by the Ministry of Education, Singapore, under its MOE AcRF Tier 3 Award [MOE-MOET32022-0006], and the Nanyang Technological University's Accelerating Creativity and Excellence (ACE) Award [NTU-ACE2021-05]. 2025-02-03T04:45:22Z 2025-02-03T04:45:22Z 2024 Journal Article Ho, S. S., Xiong, S. R., Li, B. J., Tan, W., Ou, M. & Lisak, G. (2024). Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge. Behaviour and Information Technology, 2439528-. https://dx.doi.org/10.1080/0144929X.2024.2439528 0144-929X https://hdl.handle.net/10356/182446 10.1080/0144929X.2024.2439528 2-s2.0-85211567854 2439528 en MOE-MOET32022-0006 NTU-ACE2021-05 Behaviour and Information Technology © 2024 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives License (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is properly cited, and is not altered, transformed, or built upon in any way. The terms on which this article has been published allow the posting of the Accepted Manuscript in a repository by the author(s) or with their consent. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Social Sciences
Pro-environmental behaviour
Self-determination theory
spellingShingle Social Sciences
Pro-environmental behaviour
Self-determination theory
Ho, Shirley S.
Xiong, Sherry R.
Li, Benjamin Junting
Tan, Wenqi
Ou, Mengxue
Lisak, Grzegorz
Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge
description Drawing upon self-determination theory, this study investigates whether the effects of competition interact with individuals’ prior knowledge to influence the motivations for and antecedents to their pro-environmental behaviour. Using a virtual reality serious game about plastic waste, we conducted a 2 (Game environment: Competition vs. Non-competition) × 3 (Prior knowledge about plastic waste: Low vs. Medium vs. High) between-subjects experiment with 61 participants (Mage = 23.31, SDage = 2.77). Results indicated that competition had differential impacts depending on individuals’ prior knowledge. Competition had negative effects on motivation and antecedents to pro-environmental behaviour for players with low levels of prior knowledge and positive effects for players with medium levels of prior knowledge. As the first study to investigate prior knowledge as a moderator for the effects of competition in a virtual reality serious game, our research contributes to the literature by clarifying the conditions under which competition could promote pro-environmental behaviour and offers suggestions on customised use of competition for communication practitioners.
author2 Wee Kim Wee School of Communication and Information
author_facet Wee Kim Wee School of Communication and Information
Ho, Shirley S.
Xiong, Sherry R.
Li, Benjamin Junting
Tan, Wenqi
Ou, Mengxue
Lisak, Grzegorz
format Article
author Ho, Shirley S.
Xiong, Sherry R.
Li, Benjamin Junting
Tan, Wenqi
Ou, Mengxue
Lisak, Grzegorz
author_sort Ho, Shirley S.
title Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge
title_short Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge
title_full Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge
title_fullStr Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge
title_full_unstemmed Encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge
title_sort encouraging pro-environmental behaviour in a virtual reality serious game: the interplay between competition and prior knowledge
publishDate 2025
url https://hdl.handle.net/10356/182446
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