Black myth: Wukong and China's soft power expansion
The release of Black Myth: Wukong by Game Science marks a key moment in China’s soft power growth. The video game achieved remarkable commercial success, selling over 10 million copies in three days and generating US$1.1 billion in revenue. It exemplifies how video games can serve as effective tools...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Commentary |
Language: | English |
Published: |
2025
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/182857 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-182857 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-1828572025-03-09T15:45:35Z Black myth: Wukong and China's soft power expansion Tang, Meng Kit S. Rajaratnam School of International Studies Social Sciences Country and region studies Technology and future issues The release of Black Myth: Wukong by Game Science marks a key moment in China’s soft power growth. The video game achieved remarkable commercial success, selling over 10 million copies in three days and generating US$1.1 billion in revenue. It exemplifies how video games can serve as effective tools for cultural diplomacy, signalling a shift in China’s soft power strategy. Published version 2025-03-05T03:32:08Z 2025-03-05T03:32:08Z 2025 Commentary Tang, M. K. (2025). Black myth: Wukong and China's soft power expansion. RSIS Commentaries, 020-25. https://hdl.handle.net/10356/182857 en RSIS Commentaries, 020-25 Nanyang Technological University application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
Social Sciences Country and region studies Technology and future issues |
spellingShingle |
Social Sciences Country and region studies Technology and future issues Tang, Meng Kit Black myth: Wukong and China's soft power expansion |
description |
The release of Black Myth: Wukong by Game Science marks a key moment in China’s soft power growth. The video game achieved remarkable commercial success, selling over 10 million copies in three days and generating US$1.1 billion in revenue. It exemplifies how video games can serve as effective tools for cultural diplomacy, signalling a shift in China’s soft power strategy. |
author2 |
S. Rajaratnam School of International Studies |
author_facet |
S. Rajaratnam School of International Studies Tang, Meng Kit |
format |
Commentary |
author |
Tang, Meng Kit |
author_sort |
Tang, Meng Kit |
title |
Black myth: Wukong and China's soft power expansion |
title_short |
Black myth: Wukong and China's soft power expansion |
title_full |
Black myth: Wukong and China's soft power expansion |
title_fullStr |
Black myth: Wukong and China's soft power expansion |
title_full_unstemmed |
Black myth: Wukong and China's soft power expansion |
title_sort |
black myth: wukong and china's soft power expansion |
publishDate |
2025 |
url |
https://hdl.handle.net/10356/182857 |
_version_ |
1826362278553845760 |