Black myth: Wukong and China's soft power expansion

The release of Black Myth: Wukong by Game Science marks a key moment in China’s soft power growth. The video game achieved remarkable commercial success, selling over 10 million copies in three days and generating US$1.1 billion in revenue. It exemplifies how video games can serve as effective tools...

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Main Author: Tang, Meng Kit
Other Authors: S. Rajaratnam School of International Studies
Format: Commentary
Language:English
Published: 2025
Subjects:
Online Access:https://hdl.handle.net/10356/182857
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-182857
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spelling sg-ntu-dr.10356-1828572025-03-09T15:45:35Z Black myth: Wukong and China's soft power expansion Tang, Meng Kit S. Rajaratnam School of International Studies Social Sciences Country and region studies Technology and future issues The release of Black Myth: Wukong by Game Science marks a key moment in China’s soft power growth. The video game achieved remarkable commercial success, selling over 10 million copies in three days and generating US$1.1 billion in revenue. It exemplifies how video games can serve as effective tools for cultural diplomacy, signalling a shift in China’s soft power strategy. Published version 2025-03-05T03:32:08Z 2025-03-05T03:32:08Z 2025 Commentary Tang, M. K. (2025). Black myth: Wukong and China's soft power expansion. RSIS Commentaries, 020-25. https://hdl.handle.net/10356/182857 en RSIS Commentaries, 020-25 Nanyang Technological University application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Social Sciences
Country and region studies
Technology and future issues
spellingShingle Social Sciences
Country and region studies
Technology and future issues
Tang, Meng Kit
Black myth: Wukong and China's soft power expansion
description The release of Black Myth: Wukong by Game Science marks a key moment in China’s soft power growth. The video game achieved remarkable commercial success, selling over 10 million copies in three days and generating US$1.1 billion in revenue. It exemplifies how video games can serve as effective tools for cultural diplomacy, signalling a shift in China’s soft power strategy.
author2 S. Rajaratnam School of International Studies
author_facet S. Rajaratnam School of International Studies
Tang, Meng Kit
format Commentary
author Tang, Meng Kit
author_sort Tang, Meng Kit
title Black myth: Wukong and China's soft power expansion
title_short Black myth: Wukong and China's soft power expansion
title_full Black myth: Wukong and China's soft power expansion
title_fullStr Black myth: Wukong and China's soft power expansion
title_full_unstemmed Black myth: Wukong and China's soft power expansion
title_sort black myth: wukong and china's soft power expansion
publishDate 2025
url https://hdl.handle.net/10356/182857
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