SanguoTactics : an internet-based multi-player game

In real-time online multiplayer games, each player’s actions will immediately and continuously influence and affect the actions of others. But it will take some time for the data to transmit over the internet. This network latency will cause players to have a bad gameplay experience. The purpose...

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Main Author: Chen, Zongjie.
Other Authors: Shen Haifeng
Format: Final Year Project
Language:English
Published: 2009
Subjects:
Online Access:http://hdl.handle.net/10356/18953
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-189532023-03-03T20:24:37Z SanguoTactics : an internet-based multi-player game Chen, Zongjie. Shen Haifeng School of Computer Engineering DRNTU::Engineering::Chemical engineering In real-time online multiplayer games, each player’s actions will immediately and continuously influence and affect the actions of others. But it will take some time for the data to transmit over the internet. This network latency will cause players to have a bad gameplay experience. The purpose of this project is to find out ways to reduce the impact of network delay. Techniques that predecessors have invented out were studied. Future research is recommended to be on utilizing the computing capability of local machines to reduce the impact of network delay. Bachelor of Engineering (Computer Engineering) 2009-08-26T01:14:43Z 2009-08-26T01:14:43Z 2009 2009 Final Year Project (FYP) http://hdl.handle.net/10356/18953 en Nanyang Technological University 37 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Chemical engineering
spellingShingle DRNTU::Engineering::Chemical engineering
Chen, Zongjie.
SanguoTactics : an internet-based multi-player game
description In real-time online multiplayer games, each player’s actions will immediately and continuously influence and affect the actions of others. But it will take some time for the data to transmit over the internet. This network latency will cause players to have a bad gameplay experience. The purpose of this project is to find out ways to reduce the impact of network delay. Techniques that predecessors have invented out were studied. Future research is recommended to be on utilizing the computing capability of local machines to reduce the impact of network delay.
author2 Shen Haifeng
author_facet Shen Haifeng
Chen, Zongjie.
format Final Year Project
author Chen, Zongjie.
author_sort Chen, Zongjie.
title SanguoTactics : an internet-based multi-player game
title_short SanguoTactics : an internet-based multi-player game
title_full SanguoTactics : an internet-based multi-player game
title_fullStr SanguoTactics : an internet-based multi-player game
title_full_unstemmed SanguoTactics : an internet-based multi-player game
title_sort sanguotactics : an internet-based multi-player game
publishDate 2009
url http://hdl.handle.net/10356/18953
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