Learning in an intelligent agent augmented multi-user virtual environment

Agents, or computer generated characters, are an integral part of virtual worlds. They are particularly important in virtual learning, where their interactions with students foster more effective and situated learning experiences. Currently, agents in virtual learning worlds have a number of limitat...

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Main Author: Lakshmi Balachandran
Other Authors: Miao Chun Yan
Format: Final Year Project
Language:English
Published: 2009
Subjects:
Online Access:http://hdl.handle.net/10356/19005
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-190052023-03-03T20:24:41Z Learning in an intelligent agent augmented multi-user virtual environment Lakshmi Balachandran Miao Chun Yan School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computer applications::Computers in other systems Agents, or computer generated characters, are an integral part of virtual worlds. They are particularly important in virtual learning, where their interactions with students foster more effective and situated learning experiences. Currently, agents in virtual learning worlds have a number of limitations. This project seeks to study these limitations and implement theories to overcome them. Agents in virtual environments are modeled on a goal-based model, wherein they have a limited set of goals and all their actions are directed towards achieving those goals. While this may ensure that a goal is achieved, it also limits the agent’s actions in response to users. This project looks at implementing the FALCON model to make agent-student interactions more dynamic and realistic. Agents in virtual worlds currently also lack in emotive capability. Especially in the educative context, there has been very little attention paid to the importance of agents understanding and displaying emotions. This project will further look at the OCC model for emotion-cognition, and its implementation with the virtual world. Lastly, this project examines a teaching concept called Productive Failure, which proposes that unstructured environments may help in student learning in the long term. The project investigates how to employ this concept in the virtual world, and its possible impacts. Bachelor of Engineering (Computer Engineering) 2009-09-04T06:51:57Z 2009-09-04T06:51:57Z 2009 2009 Final Year Project (FYP) http://hdl.handle.net/10356/19005 en Nanyang Technological University 65 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computer applications::Computers in other systems
spellingShingle DRNTU::Engineering::Computer science and engineering::Computer applications::Computers in other systems
Lakshmi Balachandran
Learning in an intelligent agent augmented multi-user virtual environment
description Agents, or computer generated characters, are an integral part of virtual worlds. They are particularly important in virtual learning, where their interactions with students foster more effective and situated learning experiences. Currently, agents in virtual learning worlds have a number of limitations. This project seeks to study these limitations and implement theories to overcome them. Agents in virtual environments are modeled on a goal-based model, wherein they have a limited set of goals and all their actions are directed towards achieving those goals. While this may ensure that a goal is achieved, it also limits the agent’s actions in response to users. This project looks at implementing the FALCON model to make agent-student interactions more dynamic and realistic. Agents in virtual worlds currently also lack in emotive capability. Especially in the educative context, there has been very little attention paid to the importance of agents understanding and displaying emotions. This project will further look at the OCC model for emotion-cognition, and its implementation with the virtual world. Lastly, this project examines a teaching concept called Productive Failure, which proposes that unstructured environments may help in student learning in the long term. The project investigates how to employ this concept in the virtual world, and its possible impacts.
author2 Miao Chun Yan
author_facet Miao Chun Yan
Lakshmi Balachandran
format Final Year Project
author Lakshmi Balachandran
author_sort Lakshmi Balachandran
title Learning in an intelligent agent augmented multi-user virtual environment
title_short Learning in an intelligent agent augmented multi-user virtual environment
title_full Learning in an intelligent agent augmented multi-user virtual environment
title_fullStr Learning in an intelligent agent augmented multi-user virtual environment
title_full_unstemmed Learning in an intelligent agent augmented multi-user virtual environment
title_sort learning in an intelligent agent augmented multi-user virtual environment
publishDate 2009
url http://hdl.handle.net/10356/19005
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