3D surface reconstruction using structured light technique

In the production of computer graphics animation, a significant amount of time and effort are spent in modelling realistic human characters. This project aims to alleviate this problem through the design of an automatic surface reconstruction system that is primarily used for reconstructing human fa...

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Bibliographic Details
Main Author: Ong, Sze Leong.
Other Authors: Goh, Wooi Boon
Format: Theses and Dissertations
Language:English
Published: 2009
Subjects:
Online Access:http://hdl.handle.net/10356/20501
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Institution: Nanyang Technological University
Language: English
Description
Summary:In the production of computer graphics animation, a significant amount of time and effort are spent in modelling realistic human characters. This project aims to alleviate this problem through the design of an automatic surface reconstruction system that is primarily used for reconstructing human faces. This is basically a computer vision based 3 dimensional (3D) surface or shape reconstruction problem.