Interactive view-dependent rendering over networks
181 p.
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sg-ntu-dr.10356-357462023-03-04T00:40:36Z Interactive view-dependent rendering over networks Zheng, Zhi Chan Kai Yun, Tony School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics 181 p. Despite the rapid improvements in graphics hardware and network technology, interactive rendering of large online triangle models remains a big challenge. Rendering acceleration techniques such as Level-of-Detail (LOD) and visibility culling provide promising solutions for reducing the rendering load on the client as well as optimizing model transmission from the server to the client. DOCTOR OF PHILOSOPHY (SCE) 2010-04-23T01:32:14Z 2010-04-23T01:32:14Z 2007 2007 Thesis Zheng, Z. (2007). Interactive view-dependent rendering over networks. Doctoral thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/35746 10.32657/10356/35746 application/pdf |
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DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics Zheng, Zhi Interactive view-dependent rendering over networks |
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181 p. |
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Chan Kai Yun, Tony |
author_facet |
Chan Kai Yun, Tony Zheng, Zhi |
format |
Theses and Dissertations |
author |
Zheng, Zhi |
author_sort |
Zheng, Zhi |
title |
Interactive view-dependent rendering over networks |
title_short |
Interactive view-dependent rendering over networks |
title_full |
Interactive view-dependent rendering over networks |
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Interactive view-dependent rendering over networks |
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Interactive view-dependent rendering over networks |
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interactive view-dependent rendering over networks |
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2010 |
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https://hdl.handle.net/10356/35746 |
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1759858194059886592 |