Managing and rendering large environments in games

Terrain rendering is one of the most challenging interactive visualizations in a game application. It contains a large number of triangles which may slow down the rendering process if there is no special algorithm implemented to reduce the triangles number.There are a lot of dynamic terrain algorith...

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Bibliographic Details
Main Author: Hazrat Pradipta Ranjali
Other Authors: Parimal Aswani
Format: Theses and Dissertations
Language:English
Published: 2010
Subjects:
Online Access:https://hdl.handle.net/10356/36281
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Institution: Nanyang Technological University
Language: English