Texture search engine
Textures can be seen more and more common in the IT world; be it in graphics games or the websites that we visit every day. With the increasing demands for different kind of textures, there is never lack of textures that are not suitable for any situation, as it is rather easy to create textures usi...
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2010
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Online Access: | http://hdl.handle.net/10356/38572 |
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sg-ntu-dr.10356-385722023-03-03T20:48:47Z Texture search engine Wang, Peiyi. Henry Johan School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Pattern recognition Textures can be seen more and more common in the IT world; be it in graphics games or the websites that we visit every day. With the increasing demands for different kind of textures, there is never lack of textures that are not suitable for any situation, as it is rather easy to create textures using the many techniques available these days. In this project, we will combine several techniques like Laplacian Edge Detection and Gaussian Blur Filter to conduct a search through a database full of textures. These techniques will greatly help to produce a precise result that is almost similar to what user would want, and it would definitely shorten the time for user if user were to search through the database for the desired texture. Bachelor of Engineering (Computer Engineering) 2010-05-12T01:16:04Z 2010-05-12T01:16:04Z 2010 2010 Final Year Project (FYP) http://hdl.handle.net/10356/38572 en Nanyang Technological University 36 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Computing methodologies::Pattern recognition |
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DRNTU::Engineering::Computer science and engineering::Computing methodologies::Pattern recognition Wang, Peiyi. Texture search engine |
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Textures can be seen more and more common in the IT world; be it in graphics games or the websites that we visit every day. With the increasing demands for different kind of textures, there is never lack of textures that are not suitable for any situation, as it is rather easy to create textures using the many techniques available these days. In this project, we will combine several techniques like Laplacian Edge Detection and Gaussian Blur Filter to conduct a search through a database full of textures. These techniques will greatly help to produce a precise result that is almost similar to what user would want, and it would definitely shorten the time for user if user were to search through the database for the desired texture. |
author2 |
Henry Johan |
author_facet |
Henry Johan Wang, Peiyi. |
format |
Final Year Project |
author |
Wang, Peiyi. |
author_sort |
Wang, Peiyi. |
title |
Texture search engine |
title_short |
Texture search engine |
title_full |
Texture search engine |
title_fullStr |
Texture search engine |
title_full_unstemmed |
Texture search engine |
title_sort |
texture search engine |
publishDate |
2010 |
url |
http://hdl.handle.net/10356/38572 |
_version_ |
1759857059250044928 |