Immersive imaging

Immersive imaging is a project that lets users to experience a virtual reality effect while doing a zooming of an image. As this program provides a smooth transition from one layer of the image to the other, users will experience a sense of traversing inside the image. This is achieved by interpo...

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Main Author: Sow, Hendy Sutomo.
Other Authors: Sabu Emmanuel
Format: Final Year Project
Language:English
Published: 2010
Subjects:
Online Access:http://hdl.handle.net/10356/38615
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-386152023-03-03T20:40:41Z Immersive imaging Sow, Hendy Sutomo. Sabu Emmanuel School of Computer Engineering Centre for Multimedia and Network Technology DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision Immersive imaging is a project that lets users to experience a virtual reality effect while doing a zooming of an image. As this program provides a smooth transition from one layer of the image to the other, users will experience a sense of traversing inside the image. This is achieved by interpolating image of the first layer and the second layer to obtain image in the intermediate. Images taken with camera are required as input. They must be images of an object with variation of focal length setting of the lens. The purpose is to provide images with different zooming level of a single object. Before interpolation is applied, mapping of the pixels of first layer image (original image) to second layer image (zoomed image) need to be calculated. As observed in zoomed image, objects that are located near the border of original image have been omitted due to the zooming effect. If interpolation is applied directly, output image will not contain the correct pixel values. Consequently, it will generate a random unrecognized image. The mapping method that is applied is called critical-points filters [1] [2]. The first step of the mapping is to extract the critical points (maxima, minima and saddle points) from the source and destination image. After the extraction, there will be sub-images (images with lower resolution) that contain each of the critical points. From these sub-images, mapping is calculated based on an energy function. The correct mapping is the mapping with the lowest energy. Bachelor of Engineering (Computer Engineering) 2010-05-13T07:58:19Z 2010-05-13T07:58:19Z 2010 2010 Final Year Project (FYP) http://hdl.handle.net/10356/38615 en Nanyang Technological University 57 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
Sow, Hendy Sutomo.
Immersive imaging
description Immersive imaging is a project that lets users to experience a virtual reality effect while doing a zooming of an image. As this program provides a smooth transition from one layer of the image to the other, users will experience a sense of traversing inside the image. This is achieved by interpolating image of the first layer and the second layer to obtain image in the intermediate. Images taken with camera are required as input. They must be images of an object with variation of focal length setting of the lens. The purpose is to provide images with different zooming level of a single object. Before interpolation is applied, mapping of the pixels of first layer image (original image) to second layer image (zoomed image) need to be calculated. As observed in zoomed image, objects that are located near the border of original image have been omitted due to the zooming effect. If interpolation is applied directly, output image will not contain the correct pixel values. Consequently, it will generate a random unrecognized image. The mapping method that is applied is called critical-points filters [1] [2]. The first step of the mapping is to extract the critical points (maxima, minima and saddle points) from the source and destination image. After the extraction, there will be sub-images (images with lower resolution) that contain each of the critical points. From these sub-images, mapping is calculated based on an energy function. The correct mapping is the mapping with the lowest energy.
author2 Sabu Emmanuel
author_facet Sabu Emmanuel
Sow, Hendy Sutomo.
format Final Year Project
author Sow, Hendy Sutomo.
author_sort Sow, Hendy Sutomo.
title Immersive imaging
title_short Immersive imaging
title_full Immersive imaging
title_fullStr Immersive imaging
title_full_unstemmed Immersive imaging
title_sort immersive imaging
publishDate 2010
url http://hdl.handle.net/10356/38615
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