Java programming for rotation manipulation
Rotation is the orientation of an object relative to a fixed point (center of rotation), or rotation about an axis. Rotation is one important aspect in animation as objects are usually transformed from a shape and need to translated or rotated to simulate the moving effect expected in animation....
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2011
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/44838 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Summary: | Rotation is the orientation of an object relative to a fixed point (center of rotation), or rotation about an axis. Rotation is one important aspect in animation as objects are
usually transformed from a shape and need to translated or rotated to simulate the
moving effect expected in animation.
However, it is difficult for students to visualize and understand the equations of rotation from just plain text and diagrams.
Therefore, an application is needed to demonstrate the transformation of objects through rotation.In this project, 2-Dimensional and 3-Dimensional rotations are being implemented. This will allow better understanding through the visualization of applying rotation on an
object. |
---|