The moneychase : a persuasive computer game designed to encourage financial literacy

Persuasive technologies can be useful to modify behaviors related to personal financial management. As the field of persuasive technology is focused on developing computing systems that attempt to change attitudes and behavior, review of literature from psychology and health sciences suggest that...

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Main Author: Tang, Eugene Hon Fye.
Other Authors: Miao Chun Yan
Format: Final Year Project
Language:English
Published: 2011
Subjects:
Online Access:http://hdl.handle.net/10356/44874
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-448742023-03-03T20:47:57Z The moneychase : a persuasive computer game designed to encourage financial literacy Tang, Eugene Hon Fye. Miao Chun Yan School of Computer Engineering DRNTU::Engineering::Computer science and engineering Persuasive technologies can be useful to modify behaviors related to personal financial management. As the field of persuasive technology is focused on developing computing systems that attempt to change attitudes and behavior, review of literature from psychology and health sciences suggest that employing goal-setting in persuasive technologies might be an effective means of supporting behavior change. Several studies showed that financial literacy is positively related to self-beneficial financial behavior, and have suggested that when financial education is developed with input from the individuals themselves, it can improve their knowledge of debt management, savings and budgeting and can influence positive change in those behaviors as well. Bachelor of Engineering (Computer Engineering) 2011-06-06T07:51:30Z 2011-06-06T07:51:30Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/44874 en Nanyang Technological University 66 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering
spellingShingle DRNTU::Engineering::Computer science and engineering
Tang, Eugene Hon Fye.
The moneychase : a persuasive computer game designed to encourage financial literacy
description Persuasive technologies can be useful to modify behaviors related to personal financial management. As the field of persuasive technology is focused on developing computing systems that attempt to change attitudes and behavior, review of literature from psychology and health sciences suggest that employing goal-setting in persuasive technologies might be an effective means of supporting behavior change. Several studies showed that financial literacy is positively related to self-beneficial financial behavior, and have suggested that when financial education is developed with input from the individuals themselves, it can improve their knowledge of debt management, savings and budgeting and can influence positive change in those behaviors as well.
author2 Miao Chun Yan
author_facet Miao Chun Yan
Tang, Eugene Hon Fye.
format Final Year Project
author Tang, Eugene Hon Fye.
author_sort Tang, Eugene Hon Fye.
title The moneychase : a persuasive computer game designed to encourage financial literacy
title_short The moneychase : a persuasive computer game designed to encourage financial literacy
title_full The moneychase : a persuasive computer game designed to encourage financial literacy
title_fullStr The moneychase : a persuasive computer game designed to encourage financial literacy
title_full_unstemmed The moneychase : a persuasive computer game designed to encourage financial literacy
title_sort moneychase : a persuasive computer game designed to encourage financial literacy
publishDate 2011
url http://hdl.handle.net/10356/44874
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