Beating the bully : a study of violent video games and cognitive restructuring
This experimental study examines the effect of violent video games and cognitive restructuring on attitudes towards bullying behaviour, aggressive cognition, attitudes towards prosocial behaviour and state hostility. 181 young adults were randomly assigned to play a violent game (high vs. low cognit...
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sg-ntu-dr.10356-452472019-12-10T14:36:35Z Beating the bully : a study of violent video games and cognitive restructuring Lam, Fung Ying Tan, Yan Ru Teo, Qiqian Wang, Cheng Wee Marko M Skoric Wee Kim Wee School of Communication and Information Singapore Children's Society DRNTU::Social sciences::Sociology::Social psychology This experimental study examines the effect of violent video games and cognitive restructuring on attitudes towards bullying behaviour, aggressive cognition, attitudes towards prosocial behaviour and state hostility. 181 young adults were randomly assigned to play a violent game (high vs. low cognitive restructuring) or a nonviolent game. Findings show that violent game play and cognitive restructuring had no effect on attitudes, but led to increased levels of aggressive cognition and state hostility. Contrary to expectation, under high cognitive restructuring conditions, males with high trait aggression had lower levels of aggressive cognition than those with low trait aggression. Bachelor of Communication Studies 2011-06-10T04:11:18Z 2011-06-10T04:11:18Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/45247 en Nanyang Technological University 64 p. application/pdf |
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DRNTU::Social sciences::Sociology::Social psychology Lam, Fung Ying Tan, Yan Ru Teo, Qiqian Wang, Cheng Wee Beating the bully : a study of violent video games and cognitive restructuring |
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This experimental study examines the effect of violent video games and cognitive restructuring on attitudes towards bullying behaviour, aggressive cognition, attitudes towards prosocial behaviour and state hostility. 181 young adults were randomly assigned to play a violent game (high vs. low cognitive restructuring) or a nonviolent game. Findings show that violent game play and cognitive restructuring had no effect on attitudes, but led to increased levels of aggressive cognition and state hostility. Contrary to expectation, under high cognitive restructuring conditions, males with high trait aggression had lower levels of aggressive cognition than those with low trait aggression. |
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Marko M Skoric |
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Marko M Skoric Lam, Fung Ying Tan, Yan Ru Teo, Qiqian Wang, Cheng Wee |
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Final Year Project |
author |
Lam, Fung Ying Tan, Yan Ru Teo, Qiqian Wang, Cheng Wee |
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Lam, Fung Ying |
title |
Beating the bully : a study of violent video games and cognitive restructuring |
title_short |
Beating the bully : a study of violent video games and cognitive restructuring |
title_full |
Beating the bully : a study of violent video games and cognitive restructuring |
title_fullStr |
Beating the bully : a study of violent video games and cognitive restructuring |
title_full_unstemmed |
Beating the bully : a study of violent video games and cognitive restructuring |
title_sort |
beating the bully : a study of violent video games and cognitive restructuring |
publishDate |
2011 |
url |
http://hdl.handle.net/10356/45247 |
_version_ |
1681037467281522688 |