Hand motion detection
The project C084 – Hand Motion Detection is interested to investigate the human hand motion and translate it into virtual environment. Various hand motion methods were studied and two technologies used in gaming industry were selected for the author’s research. One of the technologies was the famous...
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2011
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sg-ntu-dr.10356-458332023-03-04T18:31:45Z Hand motion detection Pan, Bentrium Jin Jian Cai Yiyu School of Mechanical and Aerospace Engineering DRNTU::Engineering::Industrial engineering::Human factors engineering The project C084 – Hand Motion Detection is interested to investigate the human hand motion and translate it into virtual environment. Various hand motion methods were studied and two technologies used in gaming industry were selected for the author’s research. One of the technologies was the famous Nintendo Wii remote that has sparked the virtual gaming using hand motion control wirelessly. The other technology was the Microsoft Xbox Kinect. It was the newest gaming technology that was introduced commercially during the time of this report. The author will study into their technologies and compare both technologies and selection of it to include it into the author’s group project, Virtual Pink Dolphin. The hand motion detection should be able to identify hand motion done by the autism kids who was the main targeted market. Other than knowing the technologies, necessary background knowledge is to be done on the autism. This enables the author to understand their behaviour to enhance the motion detection to act as a command in the virtual environment. Bachelor of Engineering (Mechanical Engineering) 2011-06-22T04:17:25Z 2011-06-22T04:17:25Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/45833 en Nanyang Technological University 64 p. application/pdf |
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DRNTU::Engineering::Industrial engineering::Human factors engineering Pan, Bentrium Jin Jian Hand motion detection |
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The project C084 – Hand Motion Detection is interested to investigate the human hand motion and translate it into virtual environment. Various hand motion methods were studied and two technologies used in gaming industry were selected for the author’s research. One of the technologies was the famous Nintendo Wii remote that has sparked the virtual gaming using hand motion control wirelessly. The other technology was the Microsoft Xbox Kinect. It was the newest gaming technology that was introduced commercially during the time of this report. The author will study into their technologies and compare both technologies and selection of it to include it into the author’s group project, Virtual Pink Dolphin. The hand motion detection should be able to identify hand motion done by the autism kids who was the main targeted market. Other than knowing the technologies, necessary background knowledge is to be done on the autism. This enables the author to understand their behaviour to enhance the motion detection to act as a command in the virtual environment. |
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Cai Yiyu |
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Cai Yiyu Pan, Bentrium Jin Jian |
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Final Year Project |
author |
Pan, Bentrium Jin Jian |
author_sort |
Pan, Bentrium Jin Jian |
title |
Hand motion detection |
title_short |
Hand motion detection |
title_full |
Hand motion detection |
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Hand motion detection |
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Hand motion detection |
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hand motion detection |
publishDate |
2011 |
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http://hdl.handle.net/10356/45833 |
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1759858054871908352 |