3D graphics streaming over wireless communication network

Technology has evolved tremendously since the early 20th century. From personal computer to mobile phone, video and image streaming technologies are already well developed. However, the streaming technology for 3D graphics such as human motion capture (mocap) data is still far from practice use. The...

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Main Author: Ong, Vincent Kai Bin.
Other Authors: Chau Lap Pui
Format: Final Year Project
Language:English
Published: 2011
Subjects:
Online Access:http://hdl.handle.net/10356/46012
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-460122023-07-07T16:41:57Z 3D graphics streaming over wireless communication network Ong, Vincent Kai Bin. Chau Lap Pui School of Electrical and Electronic Engineering DRNTU::Engineering::Electrical and electronic engineering::Wireless communication systems Technology has evolved tremendously since the early 20th century. From personal computer to mobile phone, video and image streaming technologies are already well developed. However, the streaming technology for 3D graphics such as human motion capture (mocap) data is still far from practice use. Therefore, in this report, the author proposes ASF/AMC file format streaming to replace the existing 3D model or so called mesh data streaming based on JPEG 2000 streaming technique. For existing 3D model streaming, two changes which are automation reread process and increases in streaming rate, are made to enhance the overall performance of the system. Conclude that streaming based on JPEG 2000 Internet Protocol does not support well on 3D animation, author turn his attention to motion capture data. System analysis and design is craved and lead to the formation of system flow chart. Java is the programming language that is used throughout the development stages. The user interface of the client and server makes streaming request more robust. Bachelor of Engineering 2011-06-27T07:52:00Z 2011-06-27T07:52:00Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/46012 en Nanyang Technological University 63 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Electrical and electronic engineering::Wireless communication systems
spellingShingle DRNTU::Engineering::Electrical and electronic engineering::Wireless communication systems
Ong, Vincent Kai Bin.
3D graphics streaming over wireless communication network
description Technology has evolved tremendously since the early 20th century. From personal computer to mobile phone, video and image streaming technologies are already well developed. However, the streaming technology for 3D graphics such as human motion capture (mocap) data is still far from practice use. Therefore, in this report, the author proposes ASF/AMC file format streaming to replace the existing 3D model or so called mesh data streaming based on JPEG 2000 streaming technique. For existing 3D model streaming, two changes which are automation reread process and increases in streaming rate, are made to enhance the overall performance of the system. Conclude that streaming based on JPEG 2000 Internet Protocol does not support well on 3D animation, author turn his attention to motion capture data. System analysis and design is craved and lead to the formation of system flow chart. Java is the programming language that is used throughout the development stages. The user interface of the client and server makes streaming request more robust.
author2 Chau Lap Pui
author_facet Chau Lap Pui
Ong, Vincent Kai Bin.
format Final Year Project
author Ong, Vincent Kai Bin.
author_sort Ong, Vincent Kai Bin.
title 3D graphics streaming over wireless communication network
title_short 3D graphics streaming over wireless communication network
title_full 3D graphics streaming over wireless communication network
title_fullStr 3D graphics streaming over wireless communication network
title_full_unstemmed 3D graphics streaming over wireless communication network
title_sort 3d graphics streaming over wireless communication network
publishDate 2011
url http://hdl.handle.net/10356/46012
_version_ 1772825870532083712