Talking heads
There are currently many ways to animate a 3D model. This project aims to examine the approaches available for the generation and animation of a 3D model of a human head, with respect to English speech. This project also seeks to find a suitable alternative to the Blender modeling environment in the...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2012
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/48576 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Summary: | There are currently many ways to animate a 3D model. This project aims to examine the approaches available for the generation and animation of a 3D model of a human head, with respect to English speech. This project also seeks to find a suitable alternative to the Blender modeling environment in the creation of new models for use in the Object-Oriented Graphics Rendering Engine (OGRE), with emphasize placed on Maya AutoDesk. These models will be used in the representation of the visemes which make up English speech. This project also seeks to implement this via Blend-Shape animation between models and to evaluate its viability as a means to animate the 3D model to mimic English speech. |
---|