The trickster makes the tale : games in postmodern fiction.

This paper argues that postmodern fiction is not merely rebelling against realist fiction; it mimics the first myths and folktales engendered by humanity. The novels At Swim Two Birds, Pale Fire, and If on a Winter’s Night a Traveller show that games are apparent in self-reflexive fiction. Some exam...

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Main Author: Thia, Shi Min.
Other Authors: Cornelius Anthony Murphy
Format: Final Year Project
Language:English
Published: 2012
Subjects:
Online Access:http://hdl.handle.net/10356/48714
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-487142019-12-10T14:56:19Z The trickster makes the tale : games in postmodern fiction. Thia, Shi Min. Cornelius Anthony Murphy School of Humanities and Social Sciences DRNTU::Humanities::Literature::English This paper argues that postmodern fiction is not merely rebelling against realist fiction; it mimics the first myths and folktales engendered by humanity. The novels At Swim Two Birds, Pale Fire, and If on a Winter’s Night a Traveller show that games are apparent in self-reflexive fiction. Some examples include the generation of worlds, deliberate mistranslation, and intertexuality. These elements of play are examined and show that while playfulness is present in the mechanisms of storytelling, it is a gross simplification of this spirit as there is a physical embodiment of it in the text – the trickster. This paper shows that it is the trickster is key to story telling, as it does not reify the shape of a story, but rather, consistently expand it. Bachelor of Arts 2012-05-08T08:54:52Z 2012-05-08T08:54:52Z 2012 2012 Final Year Project (FYP) http://hdl.handle.net/10356/48714 en Nanyang Technological University 40 p. application/pdf
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic DRNTU::Humanities::Literature::English
spellingShingle DRNTU::Humanities::Literature::English
Thia, Shi Min.
The trickster makes the tale : games in postmodern fiction.
description This paper argues that postmodern fiction is not merely rebelling against realist fiction; it mimics the first myths and folktales engendered by humanity. The novels At Swim Two Birds, Pale Fire, and If on a Winter’s Night a Traveller show that games are apparent in self-reflexive fiction. Some examples include the generation of worlds, deliberate mistranslation, and intertexuality. These elements of play are examined and show that while playfulness is present in the mechanisms of storytelling, it is a gross simplification of this spirit as there is a physical embodiment of it in the text – the trickster. This paper shows that it is the trickster is key to story telling, as it does not reify the shape of a story, but rather, consistently expand it.
author2 Cornelius Anthony Murphy
author_facet Cornelius Anthony Murphy
Thia, Shi Min.
format Final Year Project
author Thia, Shi Min.
author_sort Thia, Shi Min.
title The trickster makes the tale : games in postmodern fiction.
title_short The trickster makes the tale : games in postmodern fiction.
title_full The trickster makes the tale : games in postmodern fiction.
title_fullStr The trickster makes the tale : games in postmodern fiction.
title_full_unstemmed The trickster makes the tale : games in postmodern fiction.
title_sort trickster makes the tale : games in postmodern fiction.
publishDate 2012
url http://hdl.handle.net/10356/48714
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