Agent-based crowd simulation - PDCC
The aim of this project is to develop an agent based simulation model of the Parallel Distributed Computing Centre in NTU modeling the general behavior of the activities of people in the room. My research included the data collecting devices available on the market and the implementation of these de...
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sg-ntu-dr.10356-488202023-03-03T20:55:31Z Agent-based crowd simulation - PDCC Tan, Lucinda Yan Ping. Cai Wentong School of Computer Engineering Parallel and Distributed Computing Centre DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling The aim of this project is to develop an agent based simulation model of the Parallel Distributed Computing Centre in NTU modeling the general behavior of the activities of people in the room. My research included the data collecting devices available on the market and the implementation of these devices in the actual PDCC room. I then focused on creating the PDCC virtual environment before generating the relevant agent experience sets to simulate decisions and actions of the people in PDCC room. Finally, the data collected would be arranged and analyzed and agents would be generated in accordance to the data. The entire simulation is built based on the existing COSMOS simulation that is currently ongoing. Bachelor of Engineering (Computer Science) 2012-05-10T01:39:28Z 2012-05-10T01:39:28Z 2012 2012 Final Year Project (FYP) http://hdl.handle.net/10356/48820 en Nanyang Technological University 59 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling Tan, Lucinda Yan Ping. Agent-based crowd simulation - PDCC |
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The aim of this project is to develop an agent based simulation model of the Parallel Distributed Computing Centre in NTU modeling the general behavior of the activities of people in the room. My research included the data collecting devices available on the market and the implementation of these devices in the actual PDCC room. I then focused on creating the PDCC virtual environment before generating the relevant agent experience sets to simulate decisions and actions of the people in PDCC room. Finally, the data collected would be arranged and analyzed and agents would be generated in accordance to the data. The entire simulation is built based on the existing COSMOS simulation that is currently ongoing. |
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Cai Wentong |
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Cai Wentong Tan, Lucinda Yan Ping. |
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Final Year Project |
author |
Tan, Lucinda Yan Ping. |
author_sort |
Tan, Lucinda Yan Ping. |
title |
Agent-based crowd simulation - PDCC |
title_short |
Agent-based crowd simulation - PDCC |
title_full |
Agent-based crowd simulation - PDCC |
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Agent-based crowd simulation - PDCC |
title_full_unstemmed |
Agent-based crowd simulation - PDCC |
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agent-based crowd simulation - pdcc |
publishDate |
2012 |
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http://hdl.handle.net/10356/48820 |
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1759855107077308416 |