Representation of mathematical games
The traditional definitions and representation of both simultaneous and sequential games have been sufficient for representing mathematical games, and have been widely accepted by game theorists. These games were used as models for real-world scenarios, and were analysed to determine the best action...
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2012
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sg-ntu-dr.10356-498222023-03-04T18:52:08Z Representation of mathematical games Leong, James Wei Keet. School of Mechanical and Aerospace Engineering Shu Jian Jun DRNTU::Engineering The traditional definitions and representation of both simultaneous and sequential games have been sufficient for representing mathematical games, and have been widely accepted by game theorists. These games were used as models for real-world scenarios, and were analysed to determine the best actions that could be taken by each party involved, to result in the best outcome. In this project, the existing representation of games was investigated and problems related to it were identified. These problems included the extensive form’s inability to represent final payoffs as being dependent on the sequence of actions in sequential games. Thus, the existing representation fails to fully capture the difference between simultaneous and sequential game representation. A new mode of game representation was proposed in the form of adding weights and relationships to the existing extensive form for sequential game representation, in order to better distinguish representation of simultaneous and sequential games. The scope of game analysis was also identified to be an important factor in game representation. Bachelor of Engineering (Mechanical Engineering) 2012-05-24T08:38:25Z 2012-05-24T08:38:25Z 2012 2012 Final Year Project (FYP) http://hdl.handle.net/10356/49822 en Nanyang Technological University 135 p. application/pdf |
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DRNTU::Engineering Leong, James Wei Keet. Representation of mathematical games |
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The traditional definitions and representation of both simultaneous and sequential games have been sufficient for representing mathematical games, and have been widely accepted by game theorists. These games were used as models for real-world scenarios, and were analysed to determine the best actions that could be taken by each party involved, to result in the best outcome. In this project, the existing representation of games was investigated and problems related to it were identified. These problems included the extensive form’s inability to represent final payoffs as being dependent on the sequence of actions in sequential games. Thus, the existing representation fails to fully capture the difference between simultaneous and sequential game representation. A new mode of game representation was proposed in the form of adding weights and relationships to the existing extensive form for sequential game representation, in order to better distinguish representation of simultaneous and sequential games. The scope of game analysis was also identified to be an important factor in game representation. |
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School of Mechanical and Aerospace Engineering |
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School of Mechanical and Aerospace Engineering Leong, James Wei Keet. |
format |
Final Year Project |
author |
Leong, James Wei Keet. |
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Leong, James Wei Keet. |
title |
Representation of mathematical games |
title_short |
Representation of mathematical games |
title_full |
Representation of mathematical games |
title_fullStr |
Representation of mathematical games |
title_full_unstemmed |
Representation of mathematical games |
title_sort |
representation of mathematical games |
publishDate |
2012 |
url |
http://hdl.handle.net/10356/49822 |
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1759856565811150848 |