Flocking animation and modelling environment : FAME

This thesis presents FAME, a comprehensive Flocking Animation and Modelling Environment tool providing soft formation control for large flocks of agents. While many existing available libraries provide means to create flocks of agents equipped with simple steering behaviour, none so far provides an...

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Main Author: Ho, Choon Sing
Other Authors: Ong Yew Soon
Format: Theses and Dissertations
Language:English
Published: 2013
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Online Access:https://hdl.handle.net/10356/51120
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-511202023-03-04T00:48:26Z Flocking animation and modelling environment : FAME Ho, Choon Sing Ong Yew Soon School of Computer Engineering Centre for Computational Intelligence DRNTU::Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence This thesis presents FAME, a comprehensive Flocking Animation and Modelling Environment tool providing soft formation control for large flocks of agents. While many existing available libraries provide means to create flocks of agents equipped with simple steering behaviour, none so far provides an easy and hassle free approach to control the formation of the flock. Here, besides the basic flocking mechanisms, FAME provides an extensive range of advanced features that gives enhanced soft formation control over multiple flocks. These soft formation features include defining flocks in any user-defined formation, automated self-organizing agent within formation, manipulating formation shape at real-time and bending the formation shape naturally along the curvature of the path. FAME thus not only supports the research studies of collective intelligence and behaviours, it is useful for rapid development of digital games. Particularly, the development cost and time pertaining to the creation of multi-agent group formation can be significantly reduced. Using FAME technology, Dark Dot, an iPad game developed in collaboration with Singapore-MIT GAMBIT Game Lab was released in the iTunes app store in Oct 2011. Shortly after launched, it became the top downloaded action game in the iTunes app store for several months and received several positive reviews from the media various game review website, with one notable comment citing Dark Dot as “not only fun and creative and lovely to look at, but it's got some stunningly original gameplay mechanics.” MASTER OF ENGINEERING (SCE) 2013-01-28T01:05:37Z 2013-01-28T01:05:37Z 2012 2012 Thesis Ho, C. S. (2012). Flocking animation and modelling environment : FAME. Master’s thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/51120 10.32657/10356/51120 en 85 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence
Ho, Choon Sing
Flocking animation and modelling environment : FAME
description This thesis presents FAME, a comprehensive Flocking Animation and Modelling Environment tool providing soft formation control for large flocks of agents. While many existing available libraries provide means to create flocks of agents equipped with simple steering behaviour, none so far provides an easy and hassle free approach to control the formation of the flock. Here, besides the basic flocking mechanisms, FAME provides an extensive range of advanced features that gives enhanced soft formation control over multiple flocks. These soft formation features include defining flocks in any user-defined formation, automated self-organizing agent within formation, manipulating formation shape at real-time and bending the formation shape naturally along the curvature of the path. FAME thus not only supports the research studies of collective intelligence and behaviours, it is useful for rapid development of digital games. Particularly, the development cost and time pertaining to the creation of multi-agent group formation can be significantly reduced. Using FAME technology, Dark Dot, an iPad game developed in collaboration with Singapore-MIT GAMBIT Game Lab was released in the iTunes app store in Oct 2011. Shortly after launched, it became the top downloaded action game in the iTunes app store for several months and received several positive reviews from the media various game review website, with one notable comment citing Dark Dot as “not only fun and creative and lovely to look at, but it's got some stunningly original gameplay mechanics.”
author2 Ong Yew Soon
author_facet Ong Yew Soon
Ho, Choon Sing
format Theses and Dissertations
author Ho, Choon Sing
author_sort Ho, Choon Sing
title Flocking animation and modelling environment : FAME
title_short Flocking animation and modelling environment : FAME
title_full Flocking animation and modelling environment : FAME
title_fullStr Flocking animation and modelling environment : FAME
title_full_unstemmed Flocking animation and modelling environment : FAME
title_sort flocking animation and modelling environment : fame
publishDate 2013
url https://hdl.handle.net/10356/51120
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