3D face mapping via Kinect

When modeling 3D faces from 2D images, many different views of the same stationary face model are required. 2D images are also more susceptible to interference from the environment. The Kinect sensor has been shown to provide reliable 3D information that can be used to aid in 3D face modeling. This...

Full description

Saved in:
Bibliographic Details
Main Author: Ng, Shangru.
Other Authors: Seah Hock Soon
Format: Final Year Project
Language:English
Published: 2013
Subjects:
Online Access:http://hdl.handle.net/10356/51962
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-51962
record_format dspace
spelling sg-ntu-dr.10356-519622023-03-03T20:50:14Z 3D face mapping via Kinect Ng, Shangru. Seah Hock Soon School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision When modeling 3D faces from 2D images, many different views of the same stationary face model are required. 2D images are also more susceptible to interference from the environment. The Kinect sensor has been shown to provide reliable 3D information that can be used to aid in 3D face modeling. This project aims to demonstrate how the Kinect data can be used in conjunction with a generic face model to achieve an automated 3D face modeling process from 3D data. The project explored several methods of obtaining the data from the Kinect sensor as well as modifying the data of a 3D model by scripting. A framework was achieved whereby the user was able to generate a directly mapped and transformed 3D plane model using feature point data obtained from the sensor. Bachelor of Engineering (Computer Engineering) 2013-04-18T06:53:26Z 2013-04-18T06:53:26Z 2013 2013 Final Year Project (FYP) http://hdl.handle.net/10356/51962 en Nanyang Technological University 57 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
Ng, Shangru.
3D face mapping via Kinect
description When modeling 3D faces from 2D images, many different views of the same stationary face model are required. 2D images are also more susceptible to interference from the environment. The Kinect sensor has been shown to provide reliable 3D information that can be used to aid in 3D face modeling. This project aims to demonstrate how the Kinect data can be used in conjunction with a generic face model to achieve an automated 3D face modeling process from 3D data. The project explored several methods of obtaining the data from the Kinect sensor as well as modifying the data of a 3D model by scripting. A framework was achieved whereby the user was able to generate a directly mapped and transformed 3D plane model using feature point data obtained from the sensor.
author2 Seah Hock Soon
author_facet Seah Hock Soon
Ng, Shangru.
format Final Year Project
author Ng, Shangru.
author_sort Ng, Shangru.
title 3D face mapping via Kinect
title_short 3D face mapping via Kinect
title_full 3D face mapping via Kinect
title_fullStr 3D face mapping via Kinect
title_full_unstemmed 3D face mapping via Kinect
title_sort 3d face mapping via kinect
publishDate 2013
url http://hdl.handle.net/10356/51962
_version_ 1759854104075567104