3D face mapping via Kinect
When modeling 3D faces from 2D images, many different views of the same stationary face model are required. 2D images are also more susceptible to interference from the environment. The Kinect sensor has been shown to provide reliable 3D information that can be used to aid in 3D face modeling. This...
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sg-ntu-dr.10356-519622023-03-03T20:50:14Z 3D face mapping via Kinect Ng, Shangru. Seah Hock Soon School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision When modeling 3D faces from 2D images, many different views of the same stationary face model are required. 2D images are also more susceptible to interference from the environment. The Kinect sensor has been shown to provide reliable 3D information that can be used to aid in 3D face modeling. This project aims to demonstrate how the Kinect data can be used in conjunction with a generic face model to achieve an automated 3D face modeling process from 3D data. The project explored several methods of obtaining the data from the Kinect sensor as well as modifying the data of a 3D model by scripting. A framework was achieved whereby the user was able to generate a directly mapped and transformed 3D plane model using feature point data obtained from the sensor. Bachelor of Engineering (Computer Engineering) 2013-04-18T06:53:26Z 2013-04-18T06:53:26Z 2013 2013 Final Year Project (FYP) http://hdl.handle.net/10356/51962 en Nanyang Technological University 57 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision Ng, Shangru. 3D face mapping via Kinect |
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When modeling 3D faces from 2D images, many different views of the same stationary face model are required. 2D images are also more susceptible to interference from the environment. The Kinect sensor has been shown to provide reliable 3D information that can be used to aid in 3D face modeling. This project aims to demonstrate how the Kinect data can be used in conjunction with a generic face model to achieve an automated 3D face modeling process from 3D data. The project explored several methods of obtaining the data from the Kinect sensor as well as modifying the data of a 3D model by scripting. A framework was achieved whereby the user was able to generate a directly mapped and transformed 3D plane model using feature point data obtained from the sensor. |
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Seah Hock Soon |
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Seah Hock Soon Ng, Shangru. |
format |
Final Year Project |
author |
Ng, Shangru. |
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Ng, Shangru. |
title |
3D face mapping via Kinect |
title_short |
3D face mapping via Kinect |
title_full |
3D face mapping via Kinect |
title_fullStr |
3D face mapping via Kinect |
title_full_unstemmed |
3D face mapping via Kinect |
title_sort |
3d face mapping via kinect |
publishDate |
2013 |
url |
http://hdl.handle.net/10356/51962 |
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1759854104075567104 |