Exertion game (part 2) : mobile exergame
The increase in obesity rate worldwide has made people realised the importance of exercising. However exercising is often a repetitive process and most people lose their motivation to exercise after a while. Mobile exergames can solve this problem by providing the player with an interactive world to...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2013
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/51963 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-51963 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-519632023-03-03T20:54:24Z Exertion game (part 2) : mobile exergame Lee, Xing Wang. Goh Wooi Boon School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Software::Software engineering The increase in obesity rate worldwide has made people realised the importance of exercising. However exercising is often a repetitive process and most people lose their motivation to exercise after a while. Mobile exergames can solve this problem by providing the player with an interactive world to explore while exercising. In this project, the author implemented a mobile running exergame that translates the player’s motion into movement for his virtual counterpart. The exergame was designed with the MDA methodology, with various gaming elements that seek to motivate the players to exercise. The game operates by having the player run around, collecting tokens in order to unlock the gate token and win the game. The exergame provides the player with both a single player mode and a multiplayer mode. The single player mode was implemented using A* search algorithm to find the shortest path to the token while the multiplayer was implemented using the iOS in-build game center to connect the players. Various tests and two user studies were conducted to gather the player’s feedback on the mobile exergame. Bachelor of Engineering (Computer Science) 2013-04-18T06:56:01Z 2013-04-18T06:56:01Z 2013 2013 Final Year Project (FYP) http://hdl.handle.net/10356/51963 en Nanyang Technological University 72 p. application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Software::Software engineering |
spellingShingle |
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics DRNTU::Engineering::Computer science and engineering::Software::Software engineering Lee, Xing Wang. Exertion game (part 2) : mobile exergame |
description |
The increase in obesity rate worldwide has made people realised the importance of exercising. However exercising is often a repetitive process and most people lose their motivation to exercise after a while. Mobile exergames can solve this problem by providing the player with an interactive world to explore while exercising.
In this project, the author implemented a mobile running exergame that translates the player’s motion into movement for his virtual counterpart. The exergame was designed with the MDA methodology, with various gaming elements that seek to motivate the players to exercise. The game operates by having the player run around, collecting tokens in order to unlock the gate token and win the game.
The exergame provides the player with both a single player mode and a multiplayer mode. The single player mode was implemented using A* search algorithm to find the shortest path to the token while the multiplayer was implemented using the iOS in-build game center to connect the players. Various tests and two user studies were conducted to gather the player’s feedback on the mobile exergame. |
author2 |
Goh Wooi Boon |
author_facet |
Goh Wooi Boon Lee, Xing Wang. |
format |
Final Year Project |
author |
Lee, Xing Wang. |
author_sort |
Lee, Xing Wang. |
title |
Exertion game (part 2) : mobile exergame |
title_short |
Exertion game (part 2) : mobile exergame |
title_full |
Exertion game (part 2) : mobile exergame |
title_fullStr |
Exertion game (part 2) : mobile exergame |
title_full_unstemmed |
Exertion game (part 2) : mobile exergame |
title_sort |
exertion game (part 2) : mobile exergame |
publishDate |
2013 |
url |
http://hdl.handle.net/10356/51963 |
_version_ |
1759855399943536640 |