Into the blue
The technology of Stereoscopic 3D (S3D) is no stranger in a world that actively seeks to employ Stereoscopy as a means of boosting the appeal of entertainment products such as film, photography, virtual reality simulations and games. What initially started off as merely an interesting discovery has...
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Format: | Final Year Project |
Language: | English |
Published: |
2013
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Online Access: | http://hdl.handle.net/10356/52445 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | The technology of Stereoscopic 3D (S3D) is no stranger in a world that actively seeks to employ Stereoscopy as a means of boosting the appeal of entertainment products such as film, photography, virtual reality simulations and games. What initially started off as merely an interesting discovery has evolved over the years into a potential vehicle for far greater endeavours; from mainstream media to performance arts, Stereoscopy has created a new set of possibilities for industries willing to invest in this new technology. However, Stereoscopy has mainly been viewed as a tool to enhance that which is able to stand on its own without it; most films can be viewed in 2D without much of their entertainment value being compromised, and rarely are these forms of entertainment tailored for Stereoscopic 3D viewership from their conceptual stages. This project was set up to explore the possibilities of creating a product specifically set up for Stereoscopic 3D viewing. |
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