Improving photorealism of virtual objects for augmented reality using common illumination

Use of recent techniques from image-based rendering to bridge the gap between rendering quality and speed. It uses prefiltered high-dynamic range environment maps of the real scene, containing real lighting information, to render diffuse and glossy virtual objects with a novel multi-pass rendering f...

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Main Author: Kusuma Agusanto.
Other Authors: Ng, Wan Sing
Format: Theses and Dissertations
Published: 2008
Subjects:
Online Access:http://hdl.handle.net/10356/5910
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Institution: Nanyang Technological University
id sg-ntu-dr.10356-5910
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spelling sg-ntu-dr.10356-59102023-03-11T17:05:06Z Improving photorealism of virtual objects for augmented reality using common illumination Kusuma Agusanto. Ng, Wan Sing School of Mechanical and Production Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision Use of recent techniques from image-based rendering to bridge the gap between rendering quality and speed. It uses prefiltered high-dynamic range environment maps of the real scene, containing real lighting information, to render diffuse and glossy virtual objects with a novel multi-pass rendering framework. Master of Engineering (MPE) 2008-09-17T11:02:06Z 2008-09-17T11:02:06Z 2004 2004 Thesis http://hdl.handle.net/10356/5910 Nanyang Technological University application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
Kusuma Agusanto.
Improving photorealism of virtual objects for augmented reality using common illumination
description Use of recent techniques from image-based rendering to bridge the gap between rendering quality and speed. It uses prefiltered high-dynamic range environment maps of the real scene, containing real lighting information, to render diffuse and glossy virtual objects with a novel multi-pass rendering framework.
author2 Ng, Wan Sing
author_facet Ng, Wan Sing
Kusuma Agusanto.
format Theses and Dissertations
author Kusuma Agusanto.
author_sort Kusuma Agusanto.
title Improving photorealism of virtual objects for augmented reality using common illumination
title_short Improving photorealism of virtual objects for augmented reality using common illumination
title_full Improving photorealism of virtual objects for augmented reality using common illumination
title_fullStr Improving photorealism of virtual objects for augmented reality using common illumination
title_full_unstemmed Improving photorealism of virtual objects for augmented reality using common illumination
title_sort improving photorealism of virtual objects for augmented reality using common illumination
publishDate 2008
url http://hdl.handle.net/10356/5910
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