Game-assisted asd learning
This project set out to design an interactive video game to teach children with Autism Spectrum Disorder (ASD) a life skill. The project worked closely with a special school to get feedback from the children and staff. Teaching autistic children to take a shower can be a struggle as they have dif...
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2014
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sg-ntu-dr.10356-613252023-03-04T18:34:05Z Game-assisted asd learning Teoh, Matthew Song Eun Cai Yiyu School of Mechanical and Aerospace Engineering DRNTU::Engineering::Mechanical engineering::Assistive technology This project set out to design an interactive video game to teach children with Autism Spectrum Disorder (ASD) a life skill. The project worked closely with a special school to get feedback from the children and staff. Teaching autistic children to take a shower can be a struggle as they have difficulty understanding the concept of hygiene. This project used the Microsoft Kinect to provide children with an engaging experience while teaching them the steps to take a shower. The experiment was conducted with 6 boys around the age of 8, and was very successful, eliciting excitement and interactivity from the students. In conclusion, virtual reality is a useful platform to teach life skills to individuals with ASD. Bachelor of Engineering (Mechanical Engineering) 2014-06-09T04:37:13Z 2014-06-09T04:37:13Z 2014 2014 Final Year Project (FYP) http://hdl.handle.net/10356/61325 en Nanyang Technological University 88 p. application/pdf |
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DRNTU::Engineering::Mechanical engineering::Assistive technology Teoh, Matthew Song Eun Game-assisted asd learning |
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This project set out to design an interactive video game to teach children with Autism Spectrum Disorder (ASD) a life skill. The project worked closely with a special school to get feedback from the children and staff.
Teaching autistic children to take a shower can be a struggle as they have difficulty understanding the concept of hygiene. This project used the Microsoft Kinect to provide children with an engaging experience while teaching them the steps to take a shower.
The experiment was conducted with 6 boys around the age of 8, and was very successful, eliciting excitement and interactivity from the students. In conclusion, virtual reality is a useful platform to teach life skills to individuals with ASD. |
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Cai Yiyu |
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Cai Yiyu Teoh, Matthew Song Eun |
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Final Year Project |
author |
Teoh, Matthew Song Eun |
author_sort |
Teoh, Matthew Song Eun |
title |
Game-assisted asd learning |
title_short |
Game-assisted asd learning |
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Game-assisted asd learning |
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Game-assisted asd learning |
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Game-assisted asd learning |
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game-assisted asd learning |
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2014 |
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http://hdl.handle.net/10356/61325 |
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