Design and prototyping of a shoot-them-up game

A Shoot-Them-Up game is a sub-genre of the shooter game. In a Shoot-Them-Up game, a player controls a flying object (usually a spaceship or aircraft) and destroys waves of enemies while dodging their attacks. Shoot-Them-Up games call for fast reactions and for the player to memorize levels and enemy...

Full description

Saved in:
Bibliographic Details
Main Author: Liu, Huaping
Other Authors: Seah Hock Soon
Format: Final Year Project
Language:English
Published: 2015
Subjects:
Online Access:http://hdl.handle.net/10356/62841
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-62841
record_format dspace
spelling sg-ntu-dr.10356-628412023-03-03T20:37:30Z Design and prototyping of a shoot-them-up game Liu, Huaping Seah Hock Soon School of Computer Engineering Game Lab DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics A Shoot-Them-Up game is a sub-genre of the shooter game. In a Shoot-Them-Up game, a player controls a flying object (usually a spaceship or aircraft) and destroys waves of enemies while dodging their attacks. Shoot-Them-Up games call for fast reactions and for the player to memorize levels and enemy attack patterns to confront overwhelming numbers of enemy projectiles. Research has revealed that fast-paced action games such as Shoot-them-up help to train the player into faster and better decision-makers and increase their hand-eye co- ordination. The target players of the game are teenagers and elderlies. This project aims to design and prototype a Shoot-Them-Up game. The game development involves building a user-friendly interface with functions for a player to change game settings, select campaigns and change difficulty levels for each campaign. Furthermore, it allows developer to create new campaign to the game in few steps and allows the game to implement in multiple platforms. Unity was used for the development and the programming language used was C#. This report presents the evaluation results of the given project, comparison results of existing 4 mobile versions of Shoot-Them-Up games and lastly, describes the process of designing and implementing the prototype game. Bachelor of Engineering (Computer Science) 2015-04-30T02:02:33Z 2015-04-30T02:02:33Z 2015 2015 Final Year Project (FYP) http://hdl.handle.net/10356/62841 en Nanyang Technological University 85 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Liu, Huaping
Design and prototyping of a shoot-them-up game
description A Shoot-Them-Up game is a sub-genre of the shooter game. In a Shoot-Them-Up game, a player controls a flying object (usually a spaceship or aircraft) and destroys waves of enemies while dodging their attacks. Shoot-Them-Up games call for fast reactions and for the player to memorize levels and enemy attack patterns to confront overwhelming numbers of enemy projectiles. Research has revealed that fast-paced action games such as Shoot-them-up help to train the player into faster and better decision-makers and increase their hand-eye co- ordination. The target players of the game are teenagers and elderlies. This project aims to design and prototype a Shoot-Them-Up game. The game development involves building a user-friendly interface with functions for a player to change game settings, select campaigns and change difficulty levels for each campaign. Furthermore, it allows developer to create new campaign to the game in few steps and allows the game to implement in multiple platforms. Unity was used for the development and the programming language used was C#. This report presents the evaluation results of the given project, comparison results of existing 4 mobile versions of Shoot-Them-Up games and lastly, describes the process of designing and implementing the prototype game.
author2 Seah Hock Soon
author_facet Seah Hock Soon
Liu, Huaping
format Final Year Project
author Liu, Huaping
author_sort Liu, Huaping
title Design and prototyping of a shoot-them-up game
title_short Design and prototyping of a shoot-them-up game
title_full Design and prototyping of a shoot-them-up game
title_fullStr Design and prototyping of a shoot-them-up game
title_full_unstemmed Design and prototyping of a shoot-them-up game
title_sort design and prototyping of a shoot-them-up game
publishDate 2015
url http://hdl.handle.net/10356/62841
_version_ 1759854965616017408