Design and implementation of a learning agent in a computer game
Agents have been used to assist in learning and at the same time serves as a guide for the players or students who are using the application. By having an agent in the Parkinson Diagnosis Game, it can help to enhance user experience for the elderly and at the same time gives the elderly hints of wha...
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sg-ntu-dr.10356-664842023-03-03T20:27:50Z Design and implementation of a learning agent in a computer game Ang, Wee Liang Shen Zhiqi School of Computer Engineering DRNTU::Engineering Agents have been used to assist in learning and at the same time serves as a guide for the players or students who are using the application. By having an agent in the Parkinson Diagnosis Game, it can help to enhance user experience for the elderly and at the same time gives the elderly hints of what to do when they are lost in the middle of the diagnosis. The agent can stimulate the interest of some elderly as they feel superior when they get to teach a naïve agent. Bachelor of Engineering (Computer Science) 2016-04-13T01:09:47Z 2016-04-13T01:09:47Z 2016 Final Year Project (FYP) http://hdl.handle.net/10356/66484 en Nanyang Technological University 64 p. application/pdf |
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DRNTU::Engineering Ang, Wee Liang Design and implementation of a learning agent in a computer game |
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Agents have been used to assist in learning and at the same time serves as a guide for the players or students who are using the application. By having an agent in the Parkinson Diagnosis Game, it can help to enhance user experience for the elderly and at the same time gives the elderly hints of what to do when they are lost in the middle of the diagnosis. The agent can stimulate the interest of some elderly as they feel superior when they get to teach a naïve agent. |
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Shen Zhiqi |
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Shen Zhiqi Ang, Wee Liang |
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Final Year Project |
author |
Ang, Wee Liang |
author_sort |
Ang, Wee Liang |
title |
Design and implementation of a learning agent in a computer game |
title_short |
Design and implementation of a learning agent in a computer game |
title_full |
Design and implementation of a learning agent in a computer game |
title_fullStr |
Design and implementation of a learning agent in a computer game |
title_full_unstemmed |
Design and implementation of a learning agent in a computer game |
title_sort |
design and implementation of a learning agent in a computer game |
publishDate |
2016 |
url |
http://hdl.handle.net/10356/66484 |
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1759853092784832512 |