Human-computer interaction via hand gesture and pose recognition
This project was carried out to show the human-computer interaction via hand gestures and pose recognition and how it can be a more natural way of interaction. A game application where the navigation and game play can all be controlled just by using hand movements and gestures have been created to d...
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2016
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sg-ntu-dr.10356-676272023-07-07T16:21:23Z Human-computer interaction via hand gesture and pose recognition Yap, Xian Wei Yuan Junsong School of Electrical and Electronic Engineering DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems This project was carried out to show the human-computer interaction via hand gestures and pose recognition and how it can be a more natural way of interaction. A game application where the navigation and game play can all be controlled just by using hand movements and gestures have been created to demonstrate the project topic. Software such as Unity 3D game engine, Kinect Software Development Kit and SketchUp modelling tool, and hardware like Kinect Xbox 360 sensor have been used throughout the duration of project. These equipments help facilitate the creation of the game application and the implementation of hand gestures. Bachelor of Engineering 2016-05-18T08:19:44Z 2016-05-18T08:19:44Z 2016 Final Year Project (FYP) http://hdl.handle.net/10356/67627 en Nanyang Technological University 58 p. application/pdf |
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DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems Yap, Xian Wei Human-computer interaction via hand gesture and pose recognition |
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This project was carried out to show the human-computer interaction via hand gestures and pose recognition and how it can be a more natural way of interaction. A game application where the navigation and game play can all be controlled just by using hand movements and gestures have been created to demonstrate the project topic. Software such as Unity 3D game engine, Kinect Software Development Kit and SketchUp modelling tool, and hardware like Kinect Xbox 360 sensor have been used throughout the duration of project. These equipments help facilitate the creation of the game application and the implementation of hand gestures. |
author2 |
Yuan Junsong |
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Yuan Junsong Yap, Xian Wei |
format |
Final Year Project |
author |
Yap, Xian Wei |
author_sort |
Yap, Xian Wei |
title |
Human-computer interaction via hand gesture and pose recognition |
title_short |
Human-computer interaction via hand gesture and pose recognition |
title_full |
Human-computer interaction via hand gesture and pose recognition |
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Human-computer interaction via hand gesture and pose recognition |
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Human-computer interaction via hand gesture and pose recognition |
title_sort |
human-computer interaction via hand gesture and pose recognition |
publishDate |
2016 |
url |
http://hdl.handle.net/10356/67627 |
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1772825272430624768 |