Socialization and sociability of online video gamers in Singapore

This paper examines the socialization and sociability of typical online video gamers. Qualitative interviews with 12 undergraduates who spend 15 to 25 hours per week on online video games played on a personal computer coupled with participant observation on three selected game titles show that in-ga...

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Main Author: Lin, Sijie
Other Authors: Sam Han
Format: Final Year Project
Language:English
Published: 2017
Subjects:
Online Access:http://hdl.handle.net/10356/70020
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-700202019-12-10T13:51:20Z Socialization and sociability of online video gamers in Singapore Lin, Sijie Sam Han School of Humanities and Social Sciences DRNTU::Social sciences::Sociology::Social behavior This paper examines the socialization and sociability of typical online video gamers. Qualitative interviews with 12 undergraduates who spend 15 to 25 hours per week on online video games played on a personal computer coupled with participant observation on three selected game titles show that in-game socialization can vary for different gamers, leading to different outcomes for their online and offline sociability as well as social circles. Mixed results both support and challenge existing public perception of gamers, which are often negatively portrayed in popular discourse. This paper contributes to the field of socialization and sociability in sociology and fills a gap in existing research of online video gamers in Singapore. Bachelor of Arts 2017-04-07T04:18:51Z 2017-04-07T04:18:51Z 2017 Final Year Project (FYP) http://hdl.handle.net/10356/70020 en Nanyang Technological University 29 p. application/pdf
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic DRNTU::Social sciences::Sociology::Social behavior
spellingShingle DRNTU::Social sciences::Sociology::Social behavior
Lin, Sijie
Socialization and sociability of online video gamers in Singapore
description This paper examines the socialization and sociability of typical online video gamers. Qualitative interviews with 12 undergraduates who spend 15 to 25 hours per week on online video games played on a personal computer coupled with participant observation on three selected game titles show that in-game socialization can vary for different gamers, leading to different outcomes for their online and offline sociability as well as social circles. Mixed results both support and challenge existing public perception of gamers, which are often negatively portrayed in popular discourse. This paper contributes to the field of socialization and sociability in sociology and fills a gap in existing research of online video gamers in Singapore.
author2 Sam Han
author_facet Sam Han
Lin, Sijie
format Final Year Project
author Lin, Sijie
author_sort Lin, Sijie
title Socialization and sociability of online video gamers in Singapore
title_short Socialization and sociability of online video gamers in Singapore
title_full Socialization and sociability of online video gamers in Singapore
title_fullStr Socialization and sociability of online video gamers in Singapore
title_full_unstemmed Socialization and sociability of online video gamers in Singapore
title_sort socialization and sociability of online video gamers in singapore
publishDate 2017
url http://hdl.handle.net/10356/70020
_version_ 1681044891715502080