Near-Field Communication (NFC) tag enabled application

In the traditional and conventional way of teaching, students are passive learners while a teacher does most of the content delivery. In such environment, most students are not as engaged as content delivery tend to be dry and uninteresting, especially if one does not have the passion for a particul...

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Bibliographic Details
Main Author: Leow, Sin Yi
Other Authors: Oh Hong Lye
Format: Final Year Project
Language:English
Published: 2017
Subjects:
Online Access:http://hdl.handle.net/10356/70496
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Institution: Nanyang Technological University
Language: English
Description
Summary:In the traditional and conventional way of teaching, students are passive learners while a teacher does most of the content delivery. In such environment, most students are not as engaged as content delivery tend to be dry and uninteresting, especially if one does not have the passion for a particular subject. The only time students get engaged in traditional teaching is during verbal exchange in question and answer sessions to clarify doubts. As such, teachers have less means of receiving feedback regarding the level of understanding amongst students. By associating various props and objects with unique IDs and custom information via Near Field Communication (NFC) technology, this project transforms traditional learning environment into one that incorporates learning through movement and purposeful play. It allows educators to design lesson plans which capture students’ attention by injecting elements of gaming, competition and collaboration into the activities. It also allows the educators to adjust the speed of lesson delivery according to the class’ learning ability, which is made known via system generated student assessment feedback. In the system developed in this project, a gamified Question and Answer activity is designed where students are required to move around and use the NFC reader to tap on answer tags placed strategically by the teachers around the classroom. Runtime feedback of students’ performance is provided by the application to motivate students in the learning process. Teachers can focus their full attention on facilitating the lesson flow as the tedious task of assessment of individual student are handled by the auto-logging feature of the application. All these create an environment which not only exercise students’ topical knowledge effectively, but also motivate them to learn as they have a clear goal in mind. The teachers also have the required assessment data to tailor the next lesson according to the students’ progress.