Requiem
Requiem is a short live action film it is fully packed with actions of fighting scene. On top of the dynamic movements, the film seeks to convey a violent tone, in terms of ‘survival of the fittest’ as being portrayed by Requiem’s protagonist ‘Prisoner 2048’. To create an atmosphere fill with intens...
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2017
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sg-ntu-dr.10356-706502019-12-10T14:37:48Z Requiem Ong, Junhao Benjamin Seide School of Art, Design and Media DRNTU::Engineering::Computer science and engineering::Computer applications::Arts and humanities Requiem is a short live action film it is fully packed with actions of fighting scene. On top of the dynamic movements, the film seeks to convey a violent tone, in terms of ‘survival of the fittest’ as being portrayed by Requiem’s protagonist ‘Prisoner 2048’. To create an atmosphere fill with intensity, cinematic choices, colour palette, design direction and overall layout of the film were carefully crafted, ensuring that the film remains exciting yet anticipating. This report documents the process of making this final year project thesis film from its beginning till its final stages, highlighting artistic and technicality of making of Requiem. It introduces the challenges encountered as well as the techniques that we had applied to resolute these difficulties. Keywords: 3D animation, Motion capture, visual effects simulation, Image based lighting, 3D scanning, compositing, 3D modelling, rigging, lighting, texturing. Bachelor of Fine Arts 2017-05-08T03:21:31Z 2017-05-08T03:21:31Z 2017 Final Year Project (FYP) http://hdl.handle.net/10356/70650 en Nanyang Technological University 18 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Computer applications::Arts and humanities |
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DRNTU::Engineering::Computer science and engineering::Computer applications::Arts and humanities Ong, Junhao Requiem |
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Requiem is a short live action film it is fully packed with actions of fighting scene. On top of the dynamic movements, the film seeks to convey a violent tone, in terms of ‘survival of the fittest’ as being portrayed by Requiem’s protagonist ‘Prisoner 2048’. To create an atmosphere fill with intensity, cinematic choices, colour palette, design direction and overall layout of the film were carefully crafted, ensuring that the film remains exciting yet anticipating.
This report documents the process of making this final year project thesis film from its beginning till its final stages, highlighting artistic and technicality of making of Requiem. It introduces the challenges encountered as well as the techniques that we had applied to resolute these difficulties.
Keywords: 3D animation, Motion capture, visual effects simulation, Image based lighting, 3D scanning, compositing, 3D modelling, rigging, lighting, texturing. |
author2 |
Benjamin Seide |
author_facet |
Benjamin Seide Ong, Junhao |
format |
Final Year Project |
author |
Ong, Junhao |
author_sort |
Ong, Junhao |
title |
Requiem |
title_short |
Requiem |
title_full |
Requiem |
title_fullStr |
Requiem |
title_full_unstemmed |
Requiem |
title_sort |
requiem |
publishDate |
2017 |
url |
http://hdl.handle.net/10356/70650 |
_version_ |
1681034672325263360 |