Dierstoker
Dierstoker is a top down based game about a boy’s (Mori) journey to find his father, and his transition into adulthood. Set in a mountainous forest, Dierstoker is a combination of an adventure and a survival game that tests a player’s ability to plan attacks while managing his available resources an...
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Language: | English |
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2017
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Online Access: | http://hdl.handle.net/10356/71580 |
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Institution: | Nanyang Technological University |
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sg-ntu-dr.10356-715802019-12-10T13:27:11Z Dierstoker Cheah, Josephine Vladimir Todorovic School of Art, Design and Media DRNTU::Visual arts and music::Arts in general Dierstoker is a top down based game about a boy’s (Mori) journey to find his father, and his transition into adulthood. Set in a mountainous forest, Dierstoker is a combination of an adventure and a survival game that tests a player’s ability to plan attacks while managing his available resources and methods of survival. Dierstoker's narrative plays out using visual cues over text or speech, which adds an additional layer to the overall gameplay mechanics, testing the player’s wit and creativity to solve puzzles to the next step in the game. Bachelor of Fine Arts 2017-05-17T08:46:55Z 2017-05-17T08:46:55Z 2017 Final Year Project (FYP) http://hdl.handle.net/10356/71580 en Nanyang Technological University Different from Darryl Lim's please do not reject it application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
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Singapore |
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DR-NTU |
language |
English |
topic |
DRNTU::Visual arts and music::Arts in general |
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DRNTU::Visual arts and music::Arts in general Cheah, Josephine Dierstoker |
description |
Dierstoker is a top down based game about a boy’s (Mori) journey to find his father, and his transition into adulthood. Set in a mountainous forest, Dierstoker is a combination of an adventure and a survival game that tests a player’s ability to plan attacks while managing his available resources and methods of survival.
Dierstoker's narrative plays out using visual cues over text or speech, which adds an additional layer to the overall gameplay mechanics, testing the player’s wit and creativity to solve puzzles to the next step in the game. |
author2 |
Vladimir Todorovic |
author_facet |
Vladimir Todorovic Cheah, Josephine |
format |
Final Year Project |
author |
Cheah, Josephine |
author_sort |
Cheah, Josephine |
title |
Dierstoker |
title_short |
Dierstoker |
title_full |
Dierstoker |
title_fullStr |
Dierstoker |
title_full_unstemmed |
Dierstoker |
title_sort |
dierstoker |
publishDate |
2017 |
url |
http://hdl.handle.net/10356/71580 |
_version_ |
1681043269163679744 |