Gaming and the hard use of performance measurement: a New Zealand study
Numerous studies have shown that the hard use of performance measurement may elicit gaming behaviours from public officials. However, these claims were based on anecdotal evidence. Using an empirical research method, which focus attention on the performance evaluation practices in the New Zealand go...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2017
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/71947 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-71947 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-719472019-12-10T13:32:06Z Gaming and the hard use of performance measurement: a New Zealand study Foo, Lionel Chen Chung-An School of Humanities and Social Sciences DRNTU::Social sciences Numerous studies have shown that the hard use of performance measurement may elicit gaming behaviours from public officials. However, these claims were based on anecdotal evidence. Using an empirical research method, which focus attention on the performance evaluation practices in the New Zealand government, this research finds that the hard use of performance measurement does indeed have a correlation with gaming. This study suggests that when designing incentive systems, consideration should be given to public service motivation, to ensure that the system will complement and not drive out the intrinsic motivation of public employees. In addition, data produce by performance measurement systems should not be treated as definitive measures, but rather be interpreted considering the contexts of the situation. Bachelor of Arts 2017-05-23T05:01:50Z 2017-05-23T05:01:50Z 2017 Final Year Project (FYP) http://hdl.handle.net/10356/71947 en Nanyang Technological University 29 p. application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
country |
Singapore |
collection |
DR-NTU |
language |
English |
topic |
DRNTU::Social sciences |
spellingShingle |
DRNTU::Social sciences Foo, Lionel Gaming and the hard use of performance measurement: a New Zealand study |
description |
Numerous studies have shown that the hard use of performance measurement may elicit gaming behaviours from public officials. However, these claims were based on anecdotal evidence. Using an empirical research method, which focus attention on the performance evaluation practices in the New Zealand government, this research finds that the hard use of performance measurement does indeed have a correlation with gaming. This study suggests that when designing incentive systems, consideration should be given to public service motivation, to ensure that the system will complement and not drive out the intrinsic motivation of public employees. In addition, data produce by performance measurement systems should not be treated as definitive measures, but rather be interpreted considering the contexts of the situation. |
author2 |
Chen Chung-An |
author_facet |
Chen Chung-An Foo, Lionel |
format |
Final Year Project |
author |
Foo, Lionel |
author_sort |
Foo, Lionel |
title |
Gaming and the hard use of performance measurement: a New Zealand study |
title_short |
Gaming and the hard use of performance measurement: a New Zealand study |
title_full |
Gaming and the hard use of performance measurement: a New Zealand study |
title_fullStr |
Gaming and the hard use of performance measurement: a New Zealand study |
title_full_unstemmed |
Gaming and the hard use of performance measurement: a New Zealand study |
title_sort |
gaming and the hard use of performance measurement: a new zealand study |
publishDate |
2017 |
url |
http://hdl.handle.net/10356/71947 |
_version_ |
1681049485889765376 |