Mobile application for live streaming - communication and control

Communication is the process whereby information is being sent and received among individuals, and it is an integral aspect of human beings’ lives. In the past, non-verbal communication has always been done through text written on papers and passed physically from one individual to another. With the...

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Main Author: Chua, Sean Wei Jie
Other Authors: Tan Eng Leong
Format: Final Year Project
Language:English
Published: 2017
Subjects:
Online Access:http://hdl.handle.net/10356/72958
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-729582023-07-07T15:42:42Z Mobile application for live streaming - communication and control Chua, Sean Wei Jie Tan Eng Leong School of Electrical and Electronic Engineering DRNTU::Engineering::Electrical and electronic engineering Communication is the process whereby information is being sent and received among individuals, and it is an integral aspect of human beings’ lives. In the past, non-verbal communication has always been done through text written on papers and passed physically from one individual to another. With the advent of technology within the last two decades, there has been a change in tide. Communication is now mostly done online and explains why usages of social media platforms like WhatsApp, Facebook and Instagram, just to name a few, have become so prolific over the recent years. Other than maintaining relationship, online communication has also propelled the human race forward much faster than before through the instantaneous sharing of knowledge and abilities. While experimenting with communications between mobile applications through the building of different applications, the author wanted to further a greater cause of benefitting education and built the mobile applications with this cause in mind. The author hopes that these mobile applications will eventually empower education by encouraging communications and discussion-based learning. The mobile applications are developed using the latest native iOS development tool Xcode, using the language Swift 4 that was only recently released in September 2017. Swift 4 is a native programming language developed solely by Apple to replace its predecessor, Objective-C. Despite the instability, the new language since its inception have progressed leaps and bounds within a short span of time. With the increasing trend of live streaming, the author also conducted literature reviews on prevalent live streaming mobile with the intention of utilising the beneficial aspect of this functionality to improve ELIVE’s capabilities as an educational platform. The author also took the liberty to conduct detailed studies on students to find out how social media helps to promote communication and how it could be integrated into the future of the mobile application, ELIVE so that students could better communicate with each other and learn using the app. Bachelor of Engineering 2017-12-15T05:30:56Z 2017-12-15T05:30:56Z 2017 Final Year Project (FYP) http://hdl.handle.net/10356/72958 en Nanyang Technological University 92 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Electrical and electronic engineering
spellingShingle DRNTU::Engineering::Electrical and electronic engineering
Chua, Sean Wei Jie
Mobile application for live streaming - communication and control
description Communication is the process whereby information is being sent and received among individuals, and it is an integral aspect of human beings’ lives. In the past, non-verbal communication has always been done through text written on papers and passed physically from one individual to another. With the advent of technology within the last two decades, there has been a change in tide. Communication is now mostly done online and explains why usages of social media platforms like WhatsApp, Facebook and Instagram, just to name a few, have become so prolific over the recent years. Other than maintaining relationship, online communication has also propelled the human race forward much faster than before through the instantaneous sharing of knowledge and abilities. While experimenting with communications between mobile applications through the building of different applications, the author wanted to further a greater cause of benefitting education and built the mobile applications with this cause in mind. The author hopes that these mobile applications will eventually empower education by encouraging communications and discussion-based learning. The mobile applications are developed using the latest native iOS development tool Xcode, using the language Swift 4 that was only recently released in September 2017. Swift 4 is a native programming language developed solely by Apple to replace its predecessor, Objective-C. Despite the instability, the new language since its inception have progressed leaps and bounds within a short span of time. With the increasing trend of live streaming, the author also conducted literature reviews on prevalent live streaming mobile with the intention of utilising the beneficial aspect of this functionality to improve ELIVE’s capabilities as an educational platform. The author also took the liberty to conduct detailed studies on students to find out how social media helps to promote communication and how it could be integrated into the future of the mobile application, ELIVE so that students could better communicate with each other and learn using the app.
author2 Tan Eng Leong
author_facet Tan Eng Leong
Chua, Sean Wei Jie
format Final Year Project
author Chua, Sean Wei Jie
author_sort Chua, Sean Wei Jie
title Mobile application for live streaming - communication and control
title_short Mobile application for live streaming - communication and control
title_full Mobile application for live streaming - communication and control
title_fullStr Mobile application for live streaming - communication and control
title_full_unstemmed Mobile application for live streaming - communication and control
title_sort mobile application for live streaming - communication and control
publishDate 2017
url http://hdl.handle.net/10356/72958
_version_ 1772828544170196992