Nature feature tracking solution for outdoor augmented reality
Computers and cultures are normally seen as different fields. However, there has been an increased interest in merging the two disciplines together. In this Final Year Project (FYP), the aim is to use technology to aid in the teaching of different religious deities and their associated iconographies...
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2018
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sg-ntu-dr.10356-741812023-03-03T21:00:38Z Nature feature tracking solution for outdoor augmented reality Yeo, Shi Jing Owen Noel Newton Fernando School of Computer Science and Engineering DRNTU::Engineering Computers and cultures are normally seen as different fields. However, there has been an increased interest in merging the two disciplines together. In this Final Year Project (FYP), the aim is to use technology to aid in the teaching of different religious deities and their associated iconographies. This project will be focused on shrines found in both Singapore and Sri Lanka. There are many ways to go about to use technology to aid in teaching. In this project, it was decided that Augmented Reality (AR) and Global Positioning System (GPS) would be used in the development of a system. This system, “Shrine Project”, focuses on crowd sourcing to obtain details of shrines and user engagement in learning more about shrines found around them. Shrine Project comprises of 2 key subsystems, an Android mobile application and a WordPress website. Mobile application can be further broken down into Cloud Recognition and Map Clustering. The planning, technology and development of the system are detailed within this report. Bachelor of Engineering (Computer Science) 2018-05-04T05:48:40Z 2018-05-04T05:48:40Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/74181 Videos-DRNTU/scse_fyp_18/Nature feature tracking solution for outdoor augmented reality en Nanyang Technological University 45 p. application/pdf image/jpeg text/html |
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DRNTU::Engineering Yeo, Shi Jing Nature feature tracking solution for outdoor augmented reality |
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Computers and cultures are normally seen as different fields. However, there has been an increased interest in merging the two disciplines together. In this Final Year Project (FYP), the aim is to use technology to aid in the teaching of different religious deities and their associated iconographies. This project will be focused on shrines found in both Singapore and Sri Lanka.
There are many ways to go about to use technology to aid in teaching. In this project, it was decided that Augmented Reality (AR) and Global Positioning System (GPS) would be used in the development of a system. This system, “Shrine Project”, focuses on crowd sourcing to obtain details of shrines and user engagement in learning more about shrines found around them. Shrine Project comprises of 2 key subsystems, an Android mobile application and a WordPress website. Mobile application can be further broken down into Cloud Recognition and Map Clustering. The planning, technology and development of the system are detailed within this report. |
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Owen Noel Newton Fernando |
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Owen Noel Newton Fernando Yeo, Shi Jing |
format |
Final Year Project |
author |
Yeo, Shi Jing |
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Yeo, Shi Jing |
title |
Nature feature tracking solution for outdoor augmented reality |
title_short |
Nature feature tracking solution for outdoor augmented reality |
title_full |
Nature feature tracking solution for outdoor augmented reality |
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Nature feature tracking solution for outdoor augmented reality |
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Nature feature tracking solution for outdoor augmented reality |
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nature feature tracking solution for outdoor augmented reality |
publishDate |
2018 |
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http://hdl.handle.net/10356/74181 |
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1759857014217900032 |