Astray

Astray is a visual development project about a world that has been plunged into chaos, overrun by forests created by unstable magic unleashed in a fight against extinction as a result of conflict between the ever-industrious human race and the ancient beings that governed the natural world. This p...

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Main Author: Tan, Ken Wei Hao
Other Authors: Hans-Martin Rall
Format: Final Year Project
Language:English
Published: 2018
Subjects:
Online Access:http://hdl.handle.net/10356/74326
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-74326
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spelling sg-ntu-dr.10356-743262019-12-10T13:47:01Z Astray Tan, Ken Wei Hao Hans-Martin Rall Hans Peter Bacher Jesse John Thompson School of Art, Design and Media DRNTU::Visual arts and music Astray is a visual development project about a world that has been plunged into chaos, overrun by forests created by unstable magic unleashed in a fight against extinction as a result of conflict between the ever-industrious human race and the ancient beings that governed the natural world. This project aims to create a world that will serve as a suitable setting for a Video Game and materialise in the form of an Art Book / Visual Guide with character design work and environments using mixed media such as Digital Painting, Traditional Pencil and Ink. Inspiration to do this project came fortunately with the advent of “YouTube” which had opened up my world to so much life changing content and as I was watching “The Joy of Painting with Bob Ross” something clicked in my head when he, in one episode said “I spent half my life doing someone else’s thing, painting should make you happy and if it doesn’t make you happy, you’re doing the wrong thing.” And “Painting offered me freedom, I come home, and I can paint the kind of world I wanted, it was clean, sparkling and shiny and nobody was upset”. So, I asked myself, was I really happy with going through life on the traditional path? It was then when I found the courage to pick up the paint brush and start to explore myself and I was addicted and when the time came to decide on my Final Year Project, it was definitely going to be creating my own world. This report will cover the entire process from start to finish and focus more on the development process of the environment and some of its key characters from an idea onto paper. Bachelor of Fine Arts 2018-05-16T03:56:28Z 2018-05-16T03:56:28Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/74326 en Nanyang Technological University 13 p. application/pdf
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic DRNTU::Visual arts and music
spellingShingle DRNTU::Visual arts and music
Tan, Ken Wei Hao
Astray
description Astray is a visual development project about a world that has been plunged into chaos, overrun by forests created by unstable magic unleashed in a fight against extinction as a result of conflict between the ever-industrious human race and the ancient beings that governed the natural world. This project aims to create a world that will serve as a suitable setting for a Video Game and materialise in the form of an Art Book / Visual Guide with character design work and environments using mixed media such as Digital Painting, Traditional Pencil and Ink. Inspiration to do this project came fortunately with the advent of “YouTube” which had opened up my world to so much life changing content and as I was watching “The Joy of Painting with Bob Ross” something clicked in my head when he, in one episode said “I spent half my life doing someone else’s thing, painting should make you happy and if it doesn’t make you happy, you’re doing the wrong thing.” And “Painting offered me freedom, I come home, and I can paint the kind of world I wanted, it was clean, sparkling and shiny and nobody was upset”. So, I asked myself, was I really happy with going through life on the traditional path? It was then when I found the courage to pick up the paint brush and start to explore myself and I was addicted and when the time came to decide on my Final Year Project, it was definitely going to be creating my own world. This report will cover the entire process from start to finish and focus more on the development process of the environment and some of its key characters from an idea onto paper.
author2 Hans-Martin Rall
author_facet Hans-Martin Rall
Tan, Ken Wei Hao
format Final Year Project
author Tan, Ken Wei Hao
author_sort Tan, Ken Wei Hao
title Astray
title_short Astray
title_full Astray
title_fullStr Astray
title_full_unstemmed Astray
title_sort astray
publishDate 2018
url http://hdl.handle.net/10356/74326
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