Mobile phone-based 3D digitization

With the rising popularity of 3D printing, there has been an increase in more advanced technologies and software in generating 3D models. One such technology to create 3D models is via 3D digitisation using photogrammetry. Although there are existing applications that employ this method, none of the...

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Main Author: Heng, Ze Hao
Other Authors: Zheng Jianmin
Format: Final Year Project
Language:English
Published: 2018
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Online Access:http://hdl.handle.net/10356/76112
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-761122023-03-03T20:48:20Z Mobile phone-based 3D digitization Heng, Ze Hao Zheng Jianmin School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering With the rising popularity of 3D printing, there has been an increase in more advanced technologies and software in generating 3D models. One such technology to create 3D models is via 3D digitisation using photogrammetry. Although there are existing applications that employ this method, none of them truly provide an end-to-end 3D reconstruction of objects. Most of them are not open-source too, meaning that its processes can’t be edited or improved on. At the other end of the spectrum, most open-source tools and packages for 3D digitization are for very specific uses and not integrated fully with each other. Many of them are not intuitive enough for casual users too. They either require a decent amount of understanding of the underlying tools used or require users to operate multiple software to execute different processes. In this report, we will talk about the development of a self-contained and end-to-end 3D digitization system that integrates a 3D reconstruction pipeline and other various open-source tools. The pipeline and tools used have also been enhanced and improved. Experimentation on these enhancements and improvements have been conducted to ascertain their contribution in generating better quality 3D mesh models. User testing has been done throughout the development of the system to highlight usability issues and bugs for timely fixing too. Performance testing was then done to compare the developed system with other similar tools and systems. Lastly, this report summarises the project to highlight its limitations and the future work that can be done. Bachelor of Engineering (Computer Science) 2018-11-07T06:01:31Z 2018-11-07T06:01:31Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/76112 en Nanyang Technological University 87 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering
spellingShingle DRNTU::Engineering::Computer science and engineering
Heng, Ze Hao
Mobile phone-based 3D digitization
description With the rising popularity of 3D printing, there has been an increase in more advanced technologies and software in generating 3D models. One such technology to create 3D models is via 3D digitisation using photogrammetry. Although there are existing applications that employ this method, none of them truly provide an end-to-end 3D reconstruction of objects. Most of them are not open-source too, meaning that its processes can’t be edited or improved on. At the other end of the spectrum, most open-source tools and packages for 3D digitization are for very specific uses and not integrated fully with each other. Many of them are not intuitive enough for casual users too. They either require a decent amount of understanding of the underlying tools used or require users to operate multiple software to execute different processes. In this report, we will talk about the development of a self-contained and end-to-end 3D digitization system that integrates a 3D reconstruction pipeline and other various open-source tools. The pipeline and tools used have also been enhanced and improved. Experimentation on these enhancements and improvements have been conducted to ascertain their contribution in generating better quality 3D mesh models. User testing has been done throughout the development of the system to highlight usability issues and bugs for timely fixing too. Performance testing was then done to compare the developed system with other similar tools and systems. Lastly, this report summarises the project to highlight its limitations and the future work that can be done.
author2 Zheng Jianmin
author_facet Zheng Jianmin
Heng, Ze Hao
format Final Year Project
author Heng, Ze Hao
author_sort Heng, Ze Hao
title Mobile phone-based 3D digitization
title_short Mobile phone-based 3D digitization
title_full Mobile phone-based 3D digitization
title_fullStr Mobile phone-based 3D digitization
title_full_unstemmed Mobile phone-based 3D digitization
title_sort mobile phone-based 3d digitization
publishDate 2018
url http://hdl.handle.net/10356/76112
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