Interior design using virtual reality technology

Design prototyping is a crucial process in the field of interior design to ensure that design ideas are conveyed effectively from designer to customer. Yet, computer-generated 3D renders traditionally provided as mock designs for interior design are captured from a single virtual camera source, whic...

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Main Author: Tay, Joanne Su Yi
Other Authors: Zheng Jianmin
Format: Final Year Project
Language:English
Published: 2018
Subjects:
Online Access:http://hdl.handle.net/10356/76123
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-761232023-03-03T20:44:38Z Interior design using virtual reality technology Tay, Joanne Su Yi Zheng Jianmin School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering::Computer systems organization::Computer system implementation Design prototyping is a crucial process in the field of interior design to ensure that design ideas are conveyed effectively from designer to customer. Yet, computer-generated 3D renders traditionally provided as mock designs for interior design are captured from a single virtual camera source, which cannot give a real sense of the depth and distances between objects in the scene. Such renders are also not easily modifiable by customers and are quintessentially a one-way communication channel from designer to customer. In view of such drawbacks, this project seeks to explore if virtual reality can improve the design prototyping pipeline on these two fronts. The project has two main aims: to enable the creation of interior design prototypes with an added degree of physical immersion unachievable by traditional renders; and to allow customers to contribute more actively to the design process by offering them the same capabilities a designer has in engaging in interior designing activities. These objectives will be realised through the development of an interior design system prototype hosted fully within virtual reality. The prototype is to enable users to create a house mesh from a floorplan schematic, fully furnish it with furniture and materials, and to end up with a fully decorated virtual interior. To verify if the system developed can match up to existing forms of prototyping, the output produced by the prototype is compared against that of existing 3D modelling suites with favourable results. It is therefore to be concluded that virtual reality presents itself as a decent platform for interior design work and is one worth exploring in greater depth in the future. Possible future developments may wish to look into collaborative endeavours involving multiple VR users in the same space. Bachelor of Engineering (Computer Science) 2018-11-18T13:48:57Z 2018-11-18T13:48:57Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/76123 en Nanyang Technological University 64 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computer systems organization::Computer system implementation
spellingShingle DRNTU::Engineering::Computer science and engineering::Computer systems organization::Computer system implementation
Tay, Joanne Su Yi
Interior design using virtual reality technology
description Design prototyping is a crucial process in the field of interior design to ensure that design ideas are conveyed effectively from designer to customer. Yet, computer-generated 3D renders traditionally provided as mock designs for interior design are captured from a single virtual camera source, which cannot give a real sense of the depth and distances between objects in the scene. Such renders are also not easily modifiable by customers and are quintessentially a one-way communication channel from designer to customer. In view of such drawbacks, this project seeks to explore if virtual reality can improve the design prototyping pipeline on these two fronts. The project has two main aims: to enable the creation of interior design prototypes with an added degree of physical immersion unachievable by traditional renders; and to allow customers to contribute more actively to the design process by offering them the same capabilities a designer has in engaging in interior designing activities. These objectives will be realised through the development of an interior design system prototype hosted fully within virtual reality. The prototype is to enable users to create a house mesh from a floorplan schematic, fully furnish it with furniture and materials, and to end up with a fully decorated virtual interior. To verify if the system developed can match up to existing forms of prototyping, the output produced by the prototype is compared against that of existing 3D modelling suites with favourable results. It is therefore to be concluded that virtual reality presents itself as a decent platform for interior design work and is one worth exploring in greater depth in the future. Possible future developments may wish to look into collaborative endeavours involving multiple VR users in the same space.
author2 Zheng Jianmin
author_facet Zheng Jianmin
Tay, Joanne Su Yi
format Final Year Project
author Tay, Joanne Su Yi
author_sort Tay, Joanne Su Yi
title Interior design using virtual reality technology
title_short Interior design using virtual reality technology
title_full Interior design using virtual reality technology
title_fullStr Interior design using virtual reality technology
title_full_unstemmed Interior design using virtual reality technology
title_sort interior design using virtual reality technology
publishDate 2018
url http://hdl.handle.net/10356/76123
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