Game development toolkit design and implementation

Serious games are games intended for more than simply entertainment, rather it is meant for learning skills and collecting data for researches. Serious games have many benefits that are unique, allowing for many different uses not only in education, but also in industries as a training tool for prof...

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Main Author: Soh, Wei Jie
Other Authors: Shen Zhiqi
Format: Final Year Project
Language:English
Published: 2018
Subjects:
Online Access:http://hdl.handle.net/10356/76133
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-761332023-03-03T20:53:31Z Game development toolkit design and implementation Soh, Wei Jie Shen Zhiqi School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering Serious games are games intended for more than simply entertainment, rather it is meant for learning skills and collecting data for researches. Serious games have many benefits that are unique, allowing for many different uses not only in education, but also in industries as a training tool for professionals. Serious game development requires more different discipline knowledge over a game intended for entertainment. This results in a longer schedule and more professional from different disciplines for the game development process than games meant for entertainment. This project aims to reduce the time required for the coding phase of the game development. A toolkit that consist of utility functions that are commonly used in serious games will be created in the Unity 3D game engine. This report will go into some of the details about the benefits of serious games and the advances in the tools that are used for game development. The subsequent sections will talk about the toolkit that was created in Unity. Bachelor of Engineering (Computer Science) 2018-11-19T07:32:00Z 2018-11-19T07:32:00Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/76133 en Nanyang Technological University 31 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering
spellingShingle DRNTU::Engineering::Computer science and engineering
Soh, Wei Jie
Game development toolkit design and implementation
description Serious games are games intended for more than simply entertainment, rather it is meant for learning skills and collecting data for researches. Serious games have many benefits that are unique, allowing for many different uses not only in education, but also in industries as a training tool for professionals. Serious game development requires more different discipline knowledge over a game intended for entertainment. This results in a longer schedule and more professional from different disciplines for the game development process than games meant for entertainment. This project aims to reduce the time required for the coding phase of the game development. A toolkit that consist of utility functions that are commonly used in serious games will be created in the Unity 3D game engine. This report will go into some of the details about the benefits of serious games and the advances in the tools that are used for game development. The subsequent sections will talk about the toolkit that was created in Unity.
author2 Shen Zhiqi
author_facet Shen Zhiqi
Soh, Wei Jie
format Final Year Project
author Soh, Wei Jie
author_sort Soh, Wei Jie
title Game development toolkit design and implementation
title_short Game development toolkit design and implementation
title_full Game development toolkit design and implementation
title_fullStr Game development toolkit design and implementation
title_full_unstemmed Game development toolkit design and implementation
title_sort game development toolkit design and implementation
publishDate 2018
url http://hdl.handle.net/10356/76133
_version_ 1759856129027866624