Game development toolkit design and implementation
Games has been commonly known for their fun and entertaining value. However, game can be use for education as well. Hence, the term serious game came about. More importantly, game was known for academic tool back in the 1950s which is the same as serious game. The objectively of this project i...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2018
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/76234 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-76234 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-762342023-03-03T20:41:16Z Game development toolkit design and implementation Ang, James Wei Sheng Shen Zhiqi School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering Games has been commonly known for their fun and entertaining value. However, game can be use for education as well. Hence, the term serious game came about. More importantly, game was known for academic tool back in the 1950s which is the same as serious game. The objectively of this project is to look at serious game and learn how to use toolkit to implement one of the functions. In addition, to understand how the toolkit can speed up the process for serious game development. Furthermore, understand how to design a friendly to use toolkit for the developer. During the implementation phrase, Unity will be used to create the toolkit. A simple user interface will be designing to test the functionality and compatibility of the toolkit. Bachelor of Engineering (Computer Science) 2018-12-11T09:18:05Z 2018-12-11T09:18:05Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/76234 en Nanyang Technological University 32 p. application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
DRNTU::Engineering::Computer science and engineering |
spellingShingle |
DRNTU::Engineering::Computer science and engineering Ang, James Wei Sheng Game development toolkit design and implementation |
description |
Games has been commonly known for their fun and entertaining value. However, game can
be use for education as well. Hence, the term serious game came about. More importantly,
game was known for academic tool back in the 1950s which is the same as serious game. The
objectively of this project is to look at serious game and learn how to use toolkit to
implement one of the functions. In addition, to understand how the toolkit can speed up the
process for serious game development. Furthermore, understand how to design a friendly to
use toolkit for the developer. During the implementation phrase, Unity will be used to create
the toolkit. A simple user interface will be designing to test the functionality and
compatibility of the toolkit. |
author2 |
Shen Zhiqi |
author_facet |
Shen Zhiqi Ang, James Wei Sheng |
format |
Final Year Project |
author |
Ang, James Wei Sheng |
author_sort |
Ang, James Wei Sheng |
title |
Game development toolkit design and implementation |
title_short |
Game development toolkit design and implementation |
title_full |
Game development toolkit design and implementation |
title_fullStr |
Game development toolkit design and implementation |
title_full_unstemmed |
Game development toolkit design and implementation |
title_sort |
game development toolkit design and implementation |
publishDate |
2018 |
url |
http://hdl.handle.net/10356/76234 |
_version_ |
1759858379720753152 |