Optimization of assets pipeline for unity game engine
With the development of times and the popularity of smart devices, the convenience of life has been greatly improved. People are willing to order food through Grab Food, call car services by Grab, book the movie tickets through GV app. However, people still choose to visit the real property on site...
Saved in:
Main Author: | Wang, Jiahao |
---|---|
Other Authors: | Wang Dan Wei |
Format: | Final Year Project |
Language: | English |
Published: |
2018
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/76266 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
Design and development of 3D escape room game with unity
by: Zhai, Yueliang
Published: (2019) -
An optimal PWM rectifier-inverter structure for near unity PF operation
by: Shen, Wei.
Published: (2008) -
3D game development for cobot-human interaction using unity
by: Wang, Zihang
Published: (2022) -
3D game development for cobot-human interaction using unity
by: Wang, Fanxu
Published: (2022) -
Pipelined adder graph optimization for high speed multiple constant multiplication
by: Kumm, Martin, et al.
Published: (2013)