Brain-computer interface (BCI) game for mindfulness training

Mindfulness training has been known to provide individuals with a sense of overall well-being. This project aims to explore innovative ways to integrate EEG headbands to help people train mindfulness with non-invasive feedbacks. Experiments were designed and conducted to collect EEG data to build a...

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Main Author: Goh, Shi Yong
Other Authors: Guan Cuntai
Format: Final Year Project
Language:English
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10356/76967
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-769672023-03-03T20:42:43Z Brain-computer interface (BCI) game for mindfulness training Goh, Shi Yong Guan Cuntai School of Computer Science and Engineering Centre for Computational Intelligence DRNTU::Engineering::Computer science and engineering::Computer applications::Computer-aided engineering DRNTU::Engineering::Computer science and engineering::Computer applications Mindfulness training has been known to provide individuals with a sense of overall well-being. This project aims to explore innovative ways to integrate EEG headbands to help people train mindfulness with non-invasive feedbacks. Experiments were designed and conducted to collect EEG data to build a classification model. The classification model was then used in the prediction of the mindfulness state of the players. The feedback generated helps to train the player’s mindfulness level by informing them when they are not being mindful and encourages them when they are on the right path. It helps to improve their mental and physical health. In this stressful world of constant brain power usage, mindfulness training is the perfect solution to help an individual relax and take care of their most important asset, the brain. Bachelor of Engineering (Computer Engineering) 2019-04-28T12:51:31Z 2019-04-28T12:51:31Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/76967 en Nanyang Technological University 60 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computer applications::Computer-aided engineering
DRNTU::Engineering::Computer science and engineering::Computer applications
spellingShingle DRNTU::Engineering::Computer science and engineering::Computer applications::Computer-aided engineering
DRNTU::Engineering::Computer science and engineering::Computer applications
Goh, Shi Yong
Brain-computer interface (BCI) game for mindfulness training
description Mindfulness training has been known to provide individuals with a sense of overall well-being. This project aims to explore innovative ways to integrate EEG headbands to help people train mindfulness with non-invasive feedbacks. Experiments were designed and conducted to collect EEG data to build a classification model. The classification model was then used in the prediction of the mindfulness state of the players. The feedback generated helps to train the player’s mindfulness level by informing them when they are not being mindful and encourages them when they are on the right path. It helps to improve their mental and physical health. In this stressful world of constant brain power usage, mindfulness training is the perfect solution to help an individual relax and take care of their most important asset, the brain.
author2 Guan Cuntai
author_facet Guan Cuntai
Goh, Shi Yong
format Final Year Project
author Goh, Shi Yong
author_sort Goh, Shi Yong
title Brain-computer interface (BCI) game for mindfulness training
title_short Brain-computer interface (BCI) game for mindfulness training
title_full Brain-computer interface (BCI) game for mindfulness training
title_fullStr Brain-computer interface (BCI) game for mindfulness training
title_full_unstemmed Brain-computer interface (BCI) game for mindfulness training
title_sort brain-computer interface (bci) game for mindfulness training
publishDate 2019
url http://hdl.handle.net/10356/76967
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