Game design and control using EEG signals

With the blossom of the gaming industry, an increasing number of novel input devices are invented to provide unique experiences for the consumers. Among the devices, Brain-Computer Interface (BCI) is a new approach which is a system that allows direct communication using brain wave signal as Elec...

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Main Author: Zhang, Yanxiang
Other Authors: Kavallur Pisharath Gopi Smitha
Format: Final Year Project
Language:English
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10356/77037
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-770372023-03-03T20:39:09Z Game design and control using EEG signals Zhang, Yanxiang Kavallur Pisharath Gopi Smitha School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering With the blossom of the gaming industry, an increasing number of novel input devices are invented to provide unique experiences for the consumers. Among the devices, Brain-Computer Interface (BCI) is a new approach which is a system that allows direct communication using brain wave signal as Electroencephalogram (EEG) between human brain and computer machines. Based on researches worked on EEG, it has been proved that BCI control has a significant potential to enter the game market. In this project, existing BCI algorithms are reviewed and tested using a consumer-grade headset Muse, and a 2.5D pixel styled action game “8 ball monsters” is developed with an optimised EEG module to obtain user’s concentration through Muse. In addition to the development, the user acceptance tests (UAT) has been done with and without EEG headset to get the feedback of the game design as well as the experience using Muse headset. Bachelor of Engineering (Computer Science) 2019-05-02T13:33:38Z 2019-05-02T13:33:38Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/77037 en Nanyang Technological University 43 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering
spellingShingle DRNTU::Engineering::Computer science and engineering
Zhang, Yanxiang
Game design and control using EEG signals
description With the blossom of the gaming industry, an increasing number of novel input devices are invented to provide unique experiences for the consumers. Among the devices, Brain-Computer Interface (BCI) is a new approach which is a system that allows direct communication using brain wave signal as Electroencephalogram (EEG) between human brain and computer machines. Based on researches worked on EEG, it has been proved that BCI control has a significant potential to enter the game market. In this project, existing BCI algorithms are reviewed and tested using a consumer-grade headset Muse, and a 2.5D pixel styled action game “8 ball monsters” is developed with an optimised EEG module to obtain user’s concentration through Muse. In addition to the development, the user acceptance tests (UAT) has been done with and without EEG headset to get the feedback of the game design as well as the experience using Muse headset.
author2 Kavallur Pisharath Gopi Smitha
author_facet Kavallur Pisharath Gopi Smitha
Zhang, Yanxiang
format Final Year Project
author Zhang, Yanxiang
author_sort Zhang, Yanxiang
title Game design and control using EEG signals
title_short Game design and control using EEG signals
title_full Game design and control using EEG signals
title_fullStr Game design and control using EEG signals
title_full_unstemmed Game design and control using EEG signals
title_sort game design and control using eeg signals
publishDate 2019
url http://hdl.handle.net/10356/77037
_version_ 1759858114367062016